Wildfire is a rare major card out of the Synergy pool. Your abilities gain Area. +8% Fire Damage.
Widening your fire means Burn lands on whole packs instead of the front row — Ignition chains love dense rooms for it. Modest value against single targets, so grab it with clear in mind.
You can take it once · it can be offered for 29 of the 34 abilities.
It pushes your build toward Fire.
What it changes
2 changes
| What it touches | By how much | Kind |
|---|---|---|
| ability | gains Area Wider bursts, arcs and impact zones. | mutation |
| Fire Damage | +8% | stat |
What has to be true first
checked before you are ever shown it
Your ability must do
fire mutation:areaAbilities it can turn up for
29 abilities of 34
Arc BoltTome PulseCrescent ChainHeavy CleaveGroundbreakerAether BeamOverloadSpirit SeedGrand ConvergenceGuiding LightMending ChorusWard PulsePhantom FangKnife TossFan of KnivesSpirit BurstStarfallArcane OrbLunging ThrustCharged OverheadWhirlwindReturning WaveBastion FieldBulwarkShadowstepSoul TorrentSanctuaryAscendant FormSpirit Host
Plays with
what to build around it
AffinitiesFire
Ways it bends an abilityArea