Spirit Burst fills your Ultimate slot. Nova ultimate ability of the spirit school. Base damage 120. Cast 14 ticks. Nova radius 6.
You get it by equipping 16 bases across 6 lines: Cinder Charm, Cinderwake Relic, Emberbrand Relic, Foxfire Relic and Heartspike Relic and 1 more.
The draft can bend it 5 ways — Echo, Area, Force, Duration and Critical — and cards that ask for area, critical and push will find it.
Between rooms it can be offered 177 cards: 48 written for it specifically, plus the 129 that any ability can take. Those cards can put Brand, Burn and Bleed on it, and attune it to Holy, Fire and Blood.
3 Uniques are built on gear that hands it to you: Last Keeper's Lantern, Summer's Last Ember and Heart of the Furnace.
Gear that hands it to you
| Line | Slot | Tiers, and the item levels they drop at | Found in |
|---|---|---|---|
| Cinder Charm | Relic | DEMON | |
| Cinderwake Relic | Relic | NIGHTMARE | |
| Emberbrand Relic | Relic | DEMON | |
| Foxfire Relic | Relic | DEMON | |
| Heartspike Relic | Relic | DEMON | |
| Wisp Charm | Relic | DEMON |
How the draft bends it
| Change | What it does to a nova |
|---|---|
| Echo The ability repeats after a short delay at reduced effect. | +1 Repeats -25% Damage |
| Area Wider bursts, arcs and impact zones. | +12% Radius |
| Force Harder hits: knockback, shove and stagger pressure. | +1 Knockback |
| Duration Statuses, buffs, summons and channels last longer. | +20% StatusDuration |
| Critical The ability crits more often. | +4 CritBonus |
The fine print
Cards it can be offered
Nothing on these cards narrows the draft, so every ability can be offered them — see all 177 together →