Updated 7 Sep 2026
Abilities/Sanctuary

Sanctuary fills your Ultimate slot. Support ultimate ability of the spirit school. Cast 10 ticks. Heals 3 targets for 15 within 7.

You get it by equipping 8 bases across 3 lines: Hearthstone Relic, Quietgarden Relic and Sanctuary Relic.

The draft can bend it 6 ways — Echo, Reach, Multiplicity, Area, Force and Duration — and cards that ask for support, healing and ward will find it.

Between rooms it can be offered 180 cards: 51 written for it specifically, plus the 129 that any ability can take. Those cards can put Brand on it, and attune it to Holy.

1 Unique is built on gear that hands it to you: The Borrowed Hearth.

Gear that hands it to you

3 lines · 8 bases

How the draft bends it

6 ways to change it
ChangeWhat it does to a support
Echo
The ability repeats after a short delay at reduced effect.
+1 Repeats
-20% HealPower
Reach
The ability reaches farther.
+15% RangeUnits
+15% Radius
Multiplicity
More projectiles, targets or summons at reduced individual effect.
+1 HealTargets
-10% HealPower
Area
Wider bursts, arcs and impact zones.
+12% Radius
Force
Harder hits: knockback, shove and stagger pressure.
+10% HealPower
Duration
Statuses, buffs, summons and channels last longer.
+20% BuffTicks

The fine print

the raw numbers behind it
Damage tagsradiance
Fires onwindup → release → field_tick
RangeUnits0
Radius7
Speed0
HealAmount15
HealTargets3
HealPower100
BuffTicks300
OverhealWardFraction0.8
SoloPowerBonus8
SelfPowerBonus0

Cards it can be offered

180 cards it can see
Written for this ability (51)
Plus the ones any ability can take (129)

Nothing on these cards narrows the draft, so every ability can be offered them — see all 180 together →

What it can end up carrying

if the draft goes your way
StatusesBrand
AffinitiesHoly

Uniques

built on gear that grants it