Sanctuary fills your Ultimate slot. Support ultimate ability of the spirit school. Base damage 30. Cast 10 ticks. Heals 3 targets for 5 within 5.
You get it by equipping 8 bases across 3 lines: Hearthstone Relic, Quietgarden Relic and Sanctuary Relic.
The draft can bend it 7 ways — Echo, Reach, Multiplicity, Area, Force, Duration and Critical — and cards that ask for support, healing and ward will find it.
Between rooms it can be offered 140 cards: 31 written for it specifically, plus the 109 that any ability can take. Those cards can put Brand and Hallow on it, and attune it to Holy.
4 Uniques are built on gear that hands it to you: The Borrowed Hearth, The Vigil Garden, A Brief Mercy and The Quiet Hour.
Gear that hands it to you
| Line | Slot | Tiers, and the item levels they drop at | Found in |
|---|---|---|---|
| Hearthstone Relic | Relic | DEMON | |
| Quietgarden Relic | Relic | NIGHTMARE | |
| Sanctuary Relic | Relic | DEMON |
How the draft bends it
| Change | What it does to a support |
|---|---|
| Echo The whole cast plays once more after a short gap, at reduced effect. | +100% Repeats -20% HealPower -20% Damage |
| Reach The ability reaches farther. | +15% RangeUnits +15% Radius |
| Multiplicity More projectiles, targets or summons at reduced individual effect. | +1 HealTargets -10% HealPower |
| Area Wider bursts, arcs and impact zones. | +12% Radius |
| Force Harder hits: knockback, shove and stagger pressure. | +10% HealPower |
| Duration Statuses, buffs, summons and channels last longer. | +20% BuffTicks |
| Critical The ability crits more often; heals and wards grow instead. | +5% HealPower |
The fine print
Cards it can be offered
Nothing on these cards narrows the draft, so every ability can be offered them — see all 140 together →