Updated 2 Oct 2026
Abilities/Charged Overhead

Charged Overhead fills your Main slot. Melee main ability of the physical school. Base damage 55. Cast 6 ticks. Reach 6, arc 120°, up to 8 targets.

You get it by equipping 15 bases across 6 lines: Atlas Zweihander, Bedrock Zweihander, Leviathan Zweihander, Pyreking Zweihander and Ruin Zweihander and 1 more.

The draft can bend it 7 ways — Echo, Reach, Multiplicity, Area, Force, Duration and Critical — and cards that ask for melee, critical, on_hit and heavy will find it.

Between rooms it can be offered 139 cards: 30 written for it specifically, plus the 109 that any ability can take. Those cards can put Chill, Burn and Crumble on it, and attune it to Frost, Fire and Stone.

8 Uniques are built on gear that hands it to you: Gavelfall, The Patient Mountain, The Pyre King's Edge, The Mountain Sire's Spine, The Headsman's Hour, Three Tolls, The Carousel and The Millstone.

Gear that hands it to you

6 lines · 15 bases

How the draft bends it

7 ways to change it
ChangeWhat it does to a melee
Echo
The whole cast plays once more after a short gap, at reduced effect.
+100% Repeats
-25% Damage
Reach
The ability reaches farther.
+12% RangeUnits
Multiplicity
More projectiles, targets or summons at reduced individual effect.
+2 MaxTargets
Area
Wider bursts, arcs and impact zones.
+12 ArcDegrees
Force
Harder hits: knockback, shove and stagger pressure.
+0.7 Knockback
Duration
Statuses, buffs, summons and channels last longer.
+20% StatusDuration
Critical
The ability crits more often; heals and wards grow instead.
+4 CritBonus

The fine print

the raw numbers behind it
Damage tagsphysical, melee, heavy
Fires onwindup → charge → release → impact
RangeUnits6
ArcDegrees120
MaxTargets8
ComboSteps1
FinalDamagePercent100
FinalArcDegrees120
Knockback2
AdvanceUnits0
Teleportfalse
ZoneRadius0
AutoStepRange4.5
AutoStepUnits1.5
ReaimDegrees60
SweepAlternatefalse
RingRadius2.8
RingDegrees270

Cards it can be offered

139 cards it can see
Written for this ability (30)
Plus the ones any ability can take (109)

Nothing on these cards narrows the draft, so every ability can be offered them — see all 139 together →

What it can end up carrying

if the draft goes your way
StatusesChill, Burn, Crumble
AffinitiesFrostFireStone

Uniques

built on gear that grants it