Overload fills your Special slot. Burst special ability of the spirit school. Base damage 30. Cast 12 ticks, cooldown 60 ticks. Radius 3.4 at up to 5 units.
You get it by equipping 17 bases across 6 lines: Auroralens Staff, Conduit Staff, Goldenchord Staff, Stormlens Staff and Tidelight Staff and 1 more.
The draft can bend it 6 ways — Echo, Reach, Area, Force, Duration and Critical — and cards that ask for area, critical, on_hit and resource_spender will find it.
Between rooms it can be offered 192 cards: 63 written for it specifically, plus the 129 that any ability can take. Those cards can put Shock, Distortion, Brand and Chill on it, and attune it to Storm, Void, Holy and Frost.
4 Uniques are built on gear that hands it to you: The Unbroken Sentence, Petrichor, Rifthunger and Doxology.
Gear that hands it to you
| Line | Slot | Tiers, and the item levels they drop at | Found in |
|---|---|---|---|
| Auroralens Staff (as Special, 2H) | Main Hand | DEMON | |
| Conduit Staff (as Special, 2H) | Main Hand | DEMON | |
| Goldenchord Staff (as Special, 2H) | Main Hand | MORTAL | |
| Stormlens Staff (as Special, 2H) | Main Hand | DEMON | |
| Tidelight Staff (as Special, 2H) | Main Hand | DEMON | |
| Voidsiphon Staff (as Special, 2H) | Main Hand | NIGHTMARE |
How the draft bends it
| Change | What it does to a burst |
|---|---|
| Echo The ability repeats after a short delay at reduced effect. | +1 Repeats -20% Damage |
| Reach The ability reaches farther. | +15% RangeUnits |
| Area Wider bursts, arcs and impact zones. | +12% Radius |
| Force Harder hits: knockback, shove and stagger pressure. | +0.8 Knockback |
| Duration Statuses, buffs, summons and channels last longer. | +20% StatusDuration |
| Critical The ability crits more often. | +4 CritBonus |
The fine print
Cards it can be offered
Nothing on these cards narrows the draft, so every ability can be offered them — see all 192 together →