Updated 2 Oct 2026
Abilities/Guiding Light

Guiding Light fills your Main slot. Support main ability of the spirit school. Base damage 34. Cast 7 ticks. Heals 1 target for 2 within 1.

You get it by equipping 17 bases across 6 lines: Bloodrosary Staff, Dawnchant Staff, Griefmender Staff, Lanternvow Staff and Lastdawn Staff and 1 more.

The draft can bend it 6 ways — Echo, Reach, Multiplicity, Area, Force and Critical — and cards that ask for support and healing will find it.

Between rooms it can be offered 142 cards: 33 written for it specifically, plus the 109 that any ability can take. Those cards can put Brand and Hallow on it, and attune it to Holy.

7 Uniques are built on gear that hands it to you: The Kindled Vigil, Tomorrow's Weather, Crimson Communion, Matins, The Lighthouse, The Long Amen and Hymn for One.

Gear that hands it to you

6 lines · 17 bases

How the draft bends it

6 ways to change it
ChangeWhat it does to a support
Echo
The whole cast plays once more after a short gap, at reduced effect.
+100% Repeats
-20% HealPower
-20% Damage
Reach
The ability reaches farther.
+15% RangeUnits
+15% Radius
Multiplicity
More projectiles, targets or summons at reduced individual effect.
+1 HealTargets
-10% HealPower
Area
Wider bursts, arcs and impact zones.
+12% Radius
Force
Harder hits: knockback, shove and stagger pressure.
+10% HealPower
Critical
The ability crits more often; heals and wards grow instead.
+5% HealPower

The fine print

the raw numbers behind it
Damage tagsmagic, radiance, projectile
Fires onwindup → release → impact → assist
RangeUnits12
Radius1
Speed12
Pierce99
SpreadDegrees24
EndBurstRadius2
EndBurstDamagePercent50
SeekDegreesPerTick18
HealAmount2
HealPercent2
HealTargets1
HealPower100
BuffTicks0
OverhealWardFraction0
SoloPowerBonus0
SelfPowerBonus0
SelfPowerPercent0
FieldHealingReceived0
HealSpillDamagePercent0

Cards it can be offered

142 cards it can see
Written for this ability (33)
Plus the ones any ability can take (109)

Nothing on these cards narrows the draft, so every ability can be offered them — see all 142 together →

What it can end up carrying

if the draft goes your way
StatusesBrand, Hallow
AffinitiesHoly

Uniques

built on gear that grants it