Updated 7 Sep 2026
Abilities/Heavy Cleave

Heavy Cleave fills your Main slot. Melee main ability of the physical school. Base damage 34. Cast 10 ticks. Reach 3.2, arc 140°, up to 8 targets.

You get it by equipping 19 bases across 6 lines: Bearbrand Greatsword, Cragfall Greatsword, Nightglacier Greatsword, Oathbound Greatsword and Sunforge Greatsword and 1 more.

The draft can bend it 7 ways — Echo, Reach, Multiplicity, Area, Force, Duration and Critical — and cards that ask for melee, critical and on_hit will find it.

Between rooms it can be offered 200 cards: 71 written for it specifically, plus the 129 that any ability can take. Those cards can put Burn, Chill and Crumble on it, and attune it to Fire, Frost and Stone.

2 Uniques are built on gear that hands it to you: The Felled Oak and Vowsplitter.

Gear that hands it to you

6 lines · 19 bases

How the draft bends it

7 ways to change it
ChangeWhat it does to a melee
Echo
The ability repeats after a short delay at reduced effect.
+1 Repeats
-25% Damage
Reach
The ability reaches farther.
+12% RangeUnits
Multiplicity
More projectiles, targets or summons at reduced individual effect.
+2 MaxTargets
Area
Wider bursts, arcs and impact zones.
+12 ArcDegrees
Force
Harder hits: knockback, shove and stagger pressure.
+0.7 Knockback
Duration
Statuses, buffs, summons and channels last longer.
+20% StatusDuration
Critical
The ability crits more often.
+4 CritBonus

The fine print

the raw numbers behind it
Damage tagsphysical, melee
Fires onwindup → release → impact
RangeUnits3.2
ArcDegrees140
MaxTargets8
ComboSteps1
FinalDamagePercent100
FinalArcDegrees140
Knockback0.6
AdvanceUnits0
Teleportfalse

Cards it can be offered

200 cards it can see
Written for this ability (71)
Decisive Form
Minor · common
Farther Form
Minor · common
Manyfold Strike
Minor · rare
Far Reach
Minor · common
Echoing Will
Minor · rare
Farcaster
Minor · rare
Manifold
Minor · rare
Widening Gyre
Minor · rare
Forceful
Minor · rare
Lingering Grasp
Minor · rare
Deadly Focus
Minor · rare
Resonant Strikes
Minor · common
Echoing Tempo
Minor · common
Refrain Focus
Minor · rare
Spanning Will
Minor · common
Carried Wind
Minor · common
Distant Precision
Minor · rare
Sharper Shards
Minor · common
Manifold Flow
Minor · common
Pressing Volley
Minor · rare
Blooming Edge
Minor · common
Settling Dust
Minor · rare
Rolling Surge
Minor · common
Weighted Impact
Minor · common
Heftful Arms
Minor · rare
Braced Stance
Minor · common
Lingering Will
Minor · common
Enduring Form
Minor · common
Patient Cycle
Minor · rare
Honed Edge
Minor · common
Brutal Finish
Minor · rare
Killer's Hunger
Minor · common
Fluid Strikes
Minor · common
Red Recompense
Minor · rare
Split Form
Major · rare
Heavy Strike
Major · rare
Resonant Follow-through
Major · legendary
Lance Form
Major · rare
Scatter Form
Major · rare
Flamebrand Arms
Major · rare
Rimebound Arms
Major · rare
Stormbound Arms
Major · rare
Venombound Arms
Major · rare
Bloodsworn Arms
Major · rare
Stonebound Arms
Major · rare
Lightsworn Arms
Major · rare
Voidtouched Arms
Major · rare
Wildfire
Major · rare
Storm Lash
Major · rare
Frozen Grip
Major · rare
Septic Focus
Major · rare
Arterial Reach
Major · rare
Stone's Resolve
Major · rare
Radiant Echo
Major · rare
Event Horizon
Major · rare
Distant Null
Major · rare
Endless Refrain
Major · legendary
Fanned Volley
Major · rare
Manifold Resolve
Major · rare
Twin Barrage
Major · legendary
Rolling Expanse
Major · rare
Rippling Form
Major · rare
Forceful Will
Major · rare
Horizon Form
Major · rare
Lance Covenant
Major · legendary
Perpetual Will
Major · rare
Slow Burn
Major · rare
Executioner's Eye
Major · rare
Hunter's Rhythm
Major · rare
Fated Edge
Major · rare
Reaper's Toll
Major · rare
Plus the ones any ability can take (129)

Nothing on these cards narrows the draft, so every ability can be offered them — see all 200 together →

What it can end up carrying

if the draft goes your way
StatusesBurn, Chill, Crumble
AffinitiesFireFrostStone

Uniques

built on gear that grants it