Updated 2 Oct 2026
Abilities/Whirlwind

Whirlwind fills your Special slot. Melee special ability of the physical school. Base damage 33. Cast 8 ticks, cooldown 100 ticks. Reach 5.6, arc 360°, up to 8 targets.

You get it by equipping 15 bases across 6 lines: Atlas Zweihander, Bedrock Zweihander, Leviathan Zweihander, Pyreking Zweihander and Ruin Zweihander and 1 more.

The draft can bend it 7 ways — Echo, Reach, Multiplicity, Area, Force, Duration and Critical — and cards that ask for melee, area, critical, on_hit and repeat will find it.

Between rooms it can be offered 147 cards: 38 written for it specifically, plus the 109 that any ability can take. Those cards can put Chill, Burn and Crumble on it, and attune it to Frost, Fire and Stone.

8 Uniques are built on gear that hands it to you: Gavelfall, The Patient Mountain, The Pyre King's Edge, The Mountain Sire's Spine, The Headsman's Hour, Three Tolls, The Carousel and The Millstone.

Gear that hands it to you

6 lines · 15 bases
LineSlotTiers, and the item levels they drop atFound in
Atlas Zweihander (as Special, 2H)Main HandMORTAL
Bedrock Zweihander (as Special, 2H)Main HandDEMON
Leviathan Zweihander (as Special, 2H)Main HandNIGHTMARE
Pyreking Zweihander (as Special, 2H)Main HandNIGHTMARE
Ruin Zweihander (as Special, 2H)Main HandDEMON
Tollbell Zweihander (as Special, 2H)Main HandDEMON

How the draft bends it

7 ways to change it
ChangeWhat it does to a melee
Echo
The whole cast plays once more after a short gap, at reduced effect.
+100% Repeats
-25% Damage
Reach
The ability reaches farther.
+12% RangeUnits
Multiplicity
More projectiles, targets or summons at reduced individual effect.
+2 MaxTargets
Area
Wider bursts, arcs and impact zones.
+12 ArcDegrees
Force
Harder hits: knockback, shove and stagger pressure.
+0.7 Knockback
Duration
Statuses, buffs, summons and channels last longer.
+20% StatusDuration
Critical
The ability crits more often; heals and wards grow instead.
+4 CritBonus

The fine print

the raw numbers behind it
Damage tagsphysical, melee, area
Fires onwindup → release → impact
RangeUnits5.6
ArcDegrees360
MaxTargets8
ComboSteps1
FinalDamagePercent100
FinalArcDegrees360
Knockback0.5
AdvanceUnits0
Teleportfalse
ZoneRadius0
AutoStepRange0
AutoStepUnits0
ReaimDegrees0
SweepAlternatefalse
RingRadius0
RingDegrees360

Cards it can be offered

147 cards it can see
Written for this ability (38)
Plus the ones any ability can take (109)

Nothing on these cards narrows the draft, so every ability can be offered them — see all 147 together →

What it can end up carrying

if the draft goes your way
StatusesChill, Burn, Crumble
AffinitiesFrostFireStone

Uniques

built on gear that grants it