Reaper's Toll is a rare major card out of the New mechanic pool. Your abilities gain Critical and +5% Power, but -8% Maximum Health.
Crits and raw power for a piece of your health bar — the classic glass-cannon trade. Take it when you kill fast enough that the missing health rarely matters; cautious climbers should hesitate.
You can take it once · it can be offered for 22 of the 34 abilities.
What it changes
3 changes
| What it touches | By how much | Kind |
|---|---|---|
| ability | gains Critical The ability crits more often. | mutation |
| Power | +5% | stat |
| Maximum Health | -8% | stat |
What has to be true first
checked before you are ever shown it
Your ability must do
mutation:criticalAbilities it can turn up for
22 abilities of 34
Plays with
what to build around it
Ways it bends an abilityCritical