The Quiet Hour is a Demon Unique relic with no boss attached: any drop at Threat 22 or higher can turn out to be it, and at that Threat 0.5% of what falls comes up Unique. It is built on Eternal Sanctuary Relic — step 6 of the Sanctuary Relic line, item level 80 and up.
It always rolls the same numbers: +14% Healing Power, +28 Ward, +20% Healing Power, +40 Ward, +54% Healing Power, +61% Healing Received and +688 Ward.
On top of that it carries The Quiet Hour — Ultimate healing +40%; +20% Ward.
It fires Dawn's Eye on its own: Every 5th critical strike sets a Brand worth 60% of the hit.
It is Adventure Mode loot.
Wearing it hands you Sanctuary.
“For one hour the war stopped. This is what was left of it.”
Item text
as it reads in game
+14% Healing Powerbase
+28 Wardbase
+20% Healing Power
+40 Ward
+54% Healing PowerT10 · 54–62
+61% Healing ReceivedT10 · 61–70
+688 WardT10 · 688–944
The Quiet Hour — Ultimate healing +40%; +20% Ward.
The numbers it locks in
the same on every copy
| Affix | Tier | Value | Normal range |
|---|---|---|---|
| Healing Power suffix | T10 | +54% | 54–62 |
| Healing Received suffix | T10 | +61% | 61–70 |
| Ward suffix | T10 | +688 | 688–944 |
The part the stats don't show
what makes it worth hunting
The Quiet Hour
Ultimate healing +40%; +20% Ward.
2 effects: slot, stat
Plays with
what to build around it
Found inAdventure Mode
Relic effectDawn's Eye
Other Unique relics
25 to compare