Updated 15 Sep 2026
Uniques/Relic/The Vigil Garden

The Vigil Garden is a Nightmare Unique relic with no boss attached: any drop at Threat 26 or higher can turn out to be it, and at that Threat 0.5% of what falls comes up Unique. It is built on Eternal Quietgarden Relic — step 6 of the Quietgarden Relic line, item level 80 and up.

It always rolls the same numbers: +16% Healing Power, +36 Ward, +16% Healing Power, +36 Ward, +50% Healing Power, +44% Guard Power, +480 Maximum Health and +46% Ultimate Generation.

On top of that it carries The Vigil Garden — Sanctuary pulses 16 times instead of 8 and every heal spills Hallow; Hallowed deaths heal the party, but each pulse restores 1% less.

It fires Last Light on its own: Below 35% health you gain +20 Ward for 5 s.

It leans into Hallow.

It is Nightmare Gate loot.

Wearing it hands you Sanctuary.

“Nothing planted here stays dead for long.”

Item text

as it reads in game
+16% Healing Powerbase
+36 Wardbase
+16% Healing Power
+36 Ward
+50% Healing PowerT9 · 47–53
+44% Guard PowerT8 · 41–46
+480 Maximum HealthT9 · 414–569
+46% Ultimate GenerationT8 · 43–49
The Vigil Garden — Sanctuary pulses 16 times instead of 8 and every heal spills Hallow; Hallowed deaths heal the party, but each pulse restores 1% less.

The numbers it locks in

the same on every copy
AffixTierValueNormal range
Healing Power suffixT9+50%47–53
Guard Power suffixT8+44%41–46
Maximum Health suffixT9+480414–569
Ultimate Generation suffixT8+46%43–49

The part the stats don't show

what makes it worth hunting
The Vigil Garden
Sanctuary pulses 16 times instead of 8 and every heal spills Hallow; Hallowed deaths heal the party, but each pulse restores 1% less.
4 effects: slot, status, payoff, slot

Plays with

what to build around it
Relic effectLast Light
StatusesHallow

Other Unique relics

22 to compare