Ward is a suffix that turns up on Off Hand and Relic. It gives Ward: +24 to +40 at its lowest step, +688 to +944 at its best — and you need item level 116 before the best one can appear at all.
It comes up at weight 5 when the game rolls affixes, never doubles up with another affix that does the same job (ward), and it is what puts the Veil, the Shroud, the Mantle, the Bastion and Invulnerability in an item's name — so you might pick up a Wand of the Veil.
9 Uniques lock it to a fixed number: The Unopened Door, The Wyrm's Eyelid, The Unmoved Wall, The Wall's Weight, The Glassblower's Breath and The Glacier's Patience and 3 more.
Every step
10 steps · lowest to best
| Tier | Needs item level | Gives | Suffix word | Reads as |
|---|---|---|---|---|
| T1 | 1 | +24 to +40 | the Veil | Wand of the Veil |
| T2 | 6 | +42 to +64 | the Veil | Wand of the Veil |
| T3 | 14 | +66 to +96 | the Shroud | Wand of the Shroud |
| T4 | 24 | +98 to +136 | the Shroud | Wand of the Shroud |
| T5 | 36 | +138 to +190 | the Mantle | Wand of the Mantle |
| T6 | 55 | +192 to +264 | the Mantle | Wand of the Mantle |
| T7 | 75 | +266 to +364 | the Bastion | Wand of the Bastion |
| T8 | 92 | +366 to +500 | the Bastion | Wand of the Bastion |
| T9 | 105 | +501 to +687 | Invulnerability | Wand of Invulnerability |
| T10 | 116 | +688 to +944 | Invulnerability | Wand of Invulnerability |
Where you will see it
200 bases it can land on
Uniques that lock it in
all 9 →