Winter Lantern Relic is a relic line with 3 tiers, running from Kindled Winter Lantern Relic at item level 45 up to Eternal Winter Lantern Relic, which keeps dropping with no ceiling. It drops in the Demon Gate, and at weight 1 every line has the same chance of being picked.
Every tier of it hands you Soul Torrent.
1 Unique is built on it: Lanternfall.
It fires Hoarfrost Eye on its own: Every 5th critical strike chills the target for 60% of the hit.
Once Awakened, a relic from this line can take any of the 16 Relic spirit paths.
Tiers
3 tiers · lower to higher
Tier by tier
what each tier gives you
| Base | Comes with | iLvl | Level | Power | Tags | |
|---|---|---|---|---|---|---|
| Kindled Winter Lantern Relic Tier 4 | +7% Ultimate Generation +7% Frost Damage | 45–59 | 43 | 15 | ||
| Radiant Winter Lantern Relic Tier 5 | +8% Ultimate Generation +8% Frost Damage | 60–79 | 58 | 18 | ||
| Eternal Winter Lantern Relic Tier 6 | +10% Ultimate Generation +10% Frost Damage | 80+ | 78 | 22 |
What it hands you
at every tier
Uniques built on this line
all 1 →
What can roll on Relic
29 affixes
| Affix | Part | Weight | T1 iLvl 1 | T2 iLvl 6 | T3 iLvl 14 | T4 iLvl 24 | T5 iLvl 36 | T6 iLvl 55 | T7 iLvl 75 | T8 iLvl 92 | T9 iLvl 105 | T10 iLvl 116 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Maximum Health | suffix | 10 | +12–21 | +23–36 | +38–57 | +59–84 | +86–120 | +122–171 | +173–243 | +245–345 | +346–490 | +491–696 |
| Power | prefix | 8 | +2%–3 | +4%–4 | +5%–6 | +7%–8 | +9%–11 | +12%–16 | +17%–22 | +23%–30 | +31%–41 | +42%–56 |
| Cooldown Recovery | suffix | 7 | +2%–3 | +4%–4 | +5%–6 | +7%–8 | +9%–10 | +11%–14 | +15%–19 | +20%–26 | +22%–29 | +25%–32 |
| Ultimate Generation | suffix | 5 | +4%–6 | +7%–10 | +11%–15 | +16%–20 | +21%–26 | +27%–36 | +37%–50 | +51%–68 | +69%–92 | +93%–125 |
| Burn Effect | prefix | 4 | +3%–5 | +6%–8 | +9%–11 | +12%–15 | +16%–20 | +21%–28 | +29%–38 | +39%–51 | +52%–68 | +69%–91 |
| Healing Power | suffix | 4 | +4%–6 | +7%–10 | +11%–14 | +15%–19 | +20%–25 | +26%–34 | +35%–46 | +47%–62 | +63%–84 | +85%–113 |
| Fire Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Frost Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Storm Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Poison Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Blood Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Stone Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Holy Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Void Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Shock Effect | prefix | 4 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–18 | +19%–24 | +25%–33 | +34%–45 | +46%–61 | +62%–83 |
| Venom Effect | prefix | 4 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–18 | +19%–24 | +25%–33 | +34%–45 | +46%–61 | +62%–83 |
| Brand Effect | prefix | 4 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–18 | +19%–24 | +25%–33 | +34%–45 | +46%–61 | +62%–83 |
| Maximum Health | suffix | 5 | +18–30 | +32–48 | +50–75 | +77–108 | +110–153 | +155–216 | +218–300 | +302–413 | +414–569 | +570–783 |
| Armor | suffix | 5 | +10–16 | +18–26 | +28–38 | +40–54 | +56–76 | +78–106 | +108–146 | +148–200 | +201–274 | +275–375 |
| Ward | suffix | 5 | +24–40 | +42–64 | +66–96 | +98–136 | +138–190 | +192–264 | +266–364 | +366–500 | +501–687 | +688–944 |
| Movement Speed | suffix | 4 | +1%–1 | +2%–2 | +3%–3 | +4%–4 | +5%–5 | +6%–7 | +8%–10 | +11%–13 | +12%–15 | +13%–17 |
| Dash Cooldown | suffix | 4 | -3%–5 | -6%–8 | -9%–12 | -13%–16 | -17%–21 | -22%–27 | -28%–35 | -36%–45 | -40%–50 | -45%–56 |
| Dash Charges | suffix | 2 | +1–1 | +1–1 | +1–1 | +1–1 | +1–1 | +1–2 | +2–2 | +2–3 | +4–4 | +5–6 |
| Healing Received | suffix | 4 | +5%–7 | +8%–11 | +12%–16 | +17%–21 | +22%–28 | +29%–38 | +39%–52 | +53%–70 | +71%–94 | +95%–127 |
| Critical Damage | suffix | 4 | +4%–6 | +7%–9 | +10%–13 | +14%–17 | +18%–23 | +24%–31 | +32%–43 | +44%–58 | +59%–78 | +79%–105 |
| Critical Chance | suffix | 4 | +1%–1 | +2%–2 | +2%–2 | +3%–3 | +4%–4 | +5%–6 | +7%–8 | +9%–10 | +10%–11 | +11%–12 |
| Projectile Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Status Resistance | suffix | 4 | +3%–5 | +6%–7 | +8%–10 | +11%–13 | +14%–18 | +19%–24 | +25%–33 | +34%–44 | +38%–49 | +43%–55 |
| Melee Lifesteal | prefix | 4 | +1%–1 | +1%–2 | +2%–2 | +2%–3 | +3%–3 | +3%–4 | +4%–5 | +5%–6 | +7%–8 | +9%–10 |