Updated 7 Sep 2026
Affixes/Blood Damage

Blood Damage is a prefix that turns up on Head and Relic. It gives Blood Damage: +3% to +5% at its lowest step, +67% to +91% at its best — and you need item level 116 before the best one can appear at all.

It comes up at weight 4 when the game rolls affixes, never doubles up with another affix that does the same job (affinity_damage), and it is what puts Scarlet, Wounding, Gushing, Vermilion and Butchering in an item's name — so you might pick up a Scarlet Wand.

No Unique carries it at a fixed number.

Every step

10 steps · lowest to best
TierNeeds item levelGivesPrefix wordReads as
T11+3% to +5%ScarletScarlet Wand
T26+6% to +7%ScarletScarlet Wand
T314+8% to +11%WoundingWounding Wand
T424+12% to +14%WoundingWounding Wand
T536+15% to +19%GushingGushing Wand
T655+20% to +26%GushingGushing Wand
T775+27% to +35%VermilionVermilion Wand
T892+36% to +48%VermilionVermilion Wand
T9105+49% to +66%ButcheringButchering Wand
T10116+67% to +91%ButcheringButchering Wand

Where you will see it

92 bases it can land on

Uniques that lock it in

None