Magic Defense is a suffix that turns up on Off Hand and Relic. It gives magicDefense: +8 to +13 at its lowest step, +220 to +300 at its best — and you need item level 116 before the best one can appear at all.
It comes up at weight 5 when the game rolls affixes, never doubles up with another affix that does the same job (magicDefense), and it is what puts the Warded, the Hexbane, the Runebound, the Nullheart and the Unwritten in an item's name — so you might pick up a Wand of the Warded.
No Unique carries it at a fixed number.
Every step
10 steps · lowest to best
| Tier | Needs item level | Gives | Suffix word | Reads as |
|---|---|---|---|---|
| T1 | 1 | +8 to +13 | the Warded | Wand of the Warded |
| T2 | 6 | +14 to +21 | the Warded | Wand of the Warded |
| T3 | 14 | +22 to +30 | the Hexbane | Wand of the Hexbane |
| T4 | 24 | +32 to +43 | the Hexbane | Wand of the Hexbane |
| T5 | 36 | +45 to +61 | the Runebound | Wand of the Runebound |
| T6 | 55 | +62 to +85 | the Runebound | Wand of the Runebound |
| T7 | 75 | +86 to +117 | the Nullheart | Wand of the Nullheart |
| T8 | 92 | +118 to +160 | the Nullheart | Wand of the Nullheart |
| T9 | 105 | +161 to +219 | the Unwritten | Wand of the Unwritten |
| T10 | 116 | +220 to +300 | the Unwritten | Wand of the Unwritten |
Where you will see it
200 bases it can land on