Armor is a suffix that turns up on Armor and Relic. It gives Armor: +10 to +16 at its lowest step, +275 to +375 at its best — and you need item level 116 before the best one can appear at all.
It comes up at weight 5 when the game rolls affixes, never doubles up with another affix that does the same job (armor), and it is what puts the Shell, the Tortoise, the Rhino, the Mountain and Adamant in an item's name — so you might pick up a Wand of the Shell.
3 Uniques lock it to a fixed number: Graveweight, The Patient Mountain and Emberscale Mantle.
Every step
10 steps · lowest to best
| Tier | Needs item level | Gives | Suffix word | Reads as |
|---|---|---|---|---|
| T1 | 1 | +10 to +16 | the Shell | Wand of the Shell |
| T2 | 6 | +18 to +26 | the Shell | Wand of the Shell |
| T3 | 14 | +28 to +38 | the Tortoise | Wand of the Tortoise |
| T4 | 24 | +40 to +54 | the Tortoise | Wand of the Tortoise |
| T5 | 36 | +56 to +76 | the Rhino | Wand of the Rhino |
| T6 | 55 | +78 to +106 | the Rhino | Wand of the Rhino |
| T7 | 75 | +108 to +146 | the Mountain | Wand of the Mountain |
| T8 | 92 | +148 to +200 | the Mountain | Wand of the Mountain |
| T9 | 105 | +201 to +274 | Adamant | Wand of Adamant |
| T10 | 116 | +275 to +375 | Adamant | Wand of Adamant |
Where you will see it
90 bases it can land on
Uniques that lock it in
all 3 →