Updated 15 Sep 2026
Affixes/Spell Damage

Spell Damage is a prefix that turns up on Off Hand, Relic and Armor. It gives Spell Damage: +3% to +5% at its lowest step, +42% to +48% at its best — and you need item level 116 before the best one can appear at all.

It comes up at weight 4 when the game rolls affixes, never doubles up with another affix that does the same job (spellDamage), and it is what puts Humming, Thrumming, Resonant, Occult and Apocalyptic in an item's name — so you might pick up a Humming Wand.

No Unique carries it at a fixed number.

Every step

10 steps · lowest to best
TierNeeds item levelGivesPrefix wordReads as
T11+3% to +5%HummingHumming Wand
T26+6% to +7%HummingHumming Wand
T314+8% to +11%ThrummingThrumming Wand
T424+12% to +14%ThrummingThrumming Wand
T536+15% to +19%ResonantResonant Wand
T655+20% to +26%ResonantResonant Wand
T775+27% to +30%OccultOccult Wand
T892+31% to +35%OccultOccult Wand
T9105+36% to +41%ApocalypticApocalyptic Wand
T10116+42% to +48%ApocalypticApocalyptic Wand

Where you will see it

224 bases it can land on

Uniques that lock it in

None