Updated 15 Sep 2026
Affixes/Melee Damage

Melee Damage is a prefix that turns up on Off Hand, Relic, Armor and Boots. It gives Melee Damage: +3% to +5% at its lowest step, +42% to +48% at its best — and you need item level 116 before the best one can appear at all.

It comes up at weight 4 when the game rolls affixes, never doubles up with another affix that does the same job (meleeDamage), and it is what puts Brawling, Duelling, Warring, Slaughtering and Warlord's in an item's name — so you might pick up a Brawling Wand.

No Unique carries it at a fixed number.

Every step

10 steps · lowest to best
TierNeeds item levelGivesPrefix wordReads as
T11+3% to +5%BrawlingBrawling Wand
T26+6% to +7%BrawlingBrawling Wand
T314+8% to +11%DuellingDuelling Wand
T424+12% to +14%DuellingDuelling Wand
T536+15% to +19%WarringWarring Wand
T655+20% to +26%WarringWarring Wand
T775+27% to +30%SlaughteringSlaughtering Wand
T892+31% to +35%SlaughteringSlaughtering Wand
T9105+36% to +41%Warlord'sWarlord's Wand
T10116+42% to +48%Warlord'sWarlord's Wand

Where you will see it

275 bases it can land on

Uniques that lock it in

None