Rusted Spiritcowl Helm is an early-game helm. It starts dropping in the Demon Gate at item level 1 and stops at 14, where the next tier takes over. It comes with +12 Ward before anything rolls on it, and it is step 1 of 6 on the Spiritcowl Helm line. Look for suffixes like Maximum Health, Armor and Ward, or prefixes such as Attack Speed, Burn Effect and Fire Damage.
You need to be level 1 to wear it, and at its lowest item level the stats that roll on it can reach tier 1. Awaken it and it takes one of the 16 Helm spirit paths.
The Spiritcowl line
6 tiers · line page →
What can roll on it
21 affixes · lowest to highest
| Affix | Part | Weight | T1 iLvl 1 | T2 iLvl 6 | T3 iLvl 14 | T4 iLvl 24 | T5 iLvl 36 | T6 iLvl 55 | T7 iLvl 75 | T8 iLvl 92 | T9 iLvl 105 | T10 iLvl 116 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Maximum Health | suffix | 10 | +12–21 | +23–36 | +38–57 | +59–84 | +86–120 | +122–171 | +173–243 | +245–345 | +346–490 | +491–696 |
| Armor | suffix | 7 | +6–10 | +12–18 | +20–28 | +30–40 | +42–56 | +58–80 | +82–112 | +114–156 | +157–217 | +218–302 |
| Ward | suffix | 6 | +16–28 | +30–48 | +50–72 | +74–100 | +102–140 | +142–198 | +200–278 | +280–390 | +391–547 | +548–767 |
| Critical Chance | suffix | 7 | +1%–1 | +2%–2 | +3%–3 | +4%–4 | +5%–5 | +6%–6 | +7%–8 | +9%–11 | +10%–12 | +11%–13 |
| Critical Damage | suffix | 5 | +3%–5 | +6%–8 | +9%–12 | +13%–16 | +17%–21 | +22%–29 | +30%–40 | +41%–55 | +56%–76 | +77%–105 |
| Attack Speed | prefix | 6 | +2%–3 | +4%–4 | +5%–6 | +7%–8 | +9%–10 | +11%–14 | +15%–19 | +20%–26 | +22%–29 | +25%–32 |
| Cooldown Recovery | suffix | 7 | +2%–3 | +4%–4 | +5%–6 | +7%–8 | +9%–10 | +11%–14 | +15%–19 | +20%–26 | +22%–29 | +25%–32 |
| Ultimate Generation | suffix | 5 | +4%–6 | +7%–10 | +11%–15 | +16%–20 | +21%–26 | +27%–36 | +37%–50 | +51%–68 | +69%–92 | +93%–125 |
| Burn Effect | prefix | 4 | +3%–5 | +6%–8 | +9%–11 | +12%–15 | +16%–20 | +21%–28 | +29%–38 | +39%–51 | +52%–68 | +69%–91 |
| Fire Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Frost Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Storm Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Poison Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Blood Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Stone Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Holy Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Void Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Crumble Effect | prefix | 4 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–18 | +19%–24 | +25%–33 | +34%–45 | +46%–61 | +62%–83 |
| Distortion Effect | prefix | 4 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–18 | +19%–24 | +25%–33 | +34%–45 | +46%–61 | +62%–83 |
| Healing Power | suffix | 4 | +5%–7 | +8%–11 | +12%–15 | +16%–20 | +21%–27 | +28%–37 | +38%–50 | +51%–67 | +68%–90 | +91%–121 |
| Status Resistance | suffix | 4 | +3%–5 | +6%–7 | +8%–10 | +11%–13 | +14%–18 | +19%–24 | +25%–33 | +34%–44 | +38%–49 | +43%–55 |