Spiritcowl Helm is a helm line with 6 tiers, running from Rusted Spiritcowl Helm at item level 1 up to Sovereign Spiritcowl Helm, which keeps dropping with no ceiling. It drops in the Demon Gate, and at weight 1 every line has the same chance of being picked.
It is gear and nothing more: no ability comes with it.
2 Uniques are built on it: The Quiet Crown and The Deferred Crown.
Once Awakened, a helm from this line can take any of the 16 Helm spirit paths.
Tiers
6 tiers · lower to higher
Tier by tier
what each tier gives you
| Base | Comes with | iLvl | Level | Power | Tags | |
|---|---|---|---|---|---|---|
| Rusted Spiritcowl Helm Tier 1 | +12 Ward | 1–14 | 1 | 5 | ||
| Worn Spiritcowl Helm Tier 2 | +26 Ward | 15–29 | 13 | 10 | ||
| Spiritcowl Helm Tier 3 | +41 Ward | 30–44 | 28 | 16 | ||
| Tempered Spiritcowl Helm Tier 4 | +55 Ward | 45–59 | 43 | 22 | ||
| Masterwork Spiritcowl Helm Tier 5 | +70 Ward | 60–79 | 58 | 28 | ||
| Sovereign Spiritcowl Helm Tier 6 | +90 Ward | 80+ | 78 | 36 |
Uniques built on this line
all 2 →
What can roll on Head
21 affixes
| Affix | Part | Weight | T1 iLvl 1 | T2 iLvl 6 | T3 iLvl 14 | T4 iLvl 24 | T5 iLvl 36 | T6 iLvl 55 | T7 iLvl 75 | T8 iLvl 92 | T9 iLvl 105 | T10 iLvl 116 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Maximum Health | suffix | 10 | +12–21 | +23–36 | +38–57 | +59–84 | +86–120 | +122–171 | +173–243 | +245–345 | +346–490 | +491–696 |
| Armor | suffix | 7 | +6–10 | +12–18 | +20–28 | +30–40 | +42–56 | +58–80 | +82–112 | +114–156 | +157–217 | +218–302 |
| Ward | suffix | 6 | +16–28 | +30–48 | +50–72 | +74–100 | +102–140 | +142–198 | +200–278 | +280–390 | +391–547 | +548–767 |
| Critical Chance | suffix | 7 | +1%–1 | +2%–2 | +3%–3 | +4%–4 | +5%–5 | +6%–6 | +7%–8 | +9%–11 | +10%–12 | +11%–13 |
| Critical Damage | suffix | 5 | +3%–5 | +6%–8 | +9%–12 | +13%–16 | +17%–21 | +22%–29 | +30%–40 | +41%–55 | +56%–76 | +77%–105 |
| Attack Speed | prefix | 6 | +2%–3 | +4%–4 | +5%–6 | +7%–8 | +9%–10 | +11%–14 | +15%–19 | +20%–26 | +22%–29 | +25%–32 |
| Cooldown Recovery | suffix | 7 | +2%–3 | +4%–4 | +5%–6 | +7%–8 | +9%–10 | +11%–14 | +15%–19 | +20%–26 | +22%–29 | +25%–32 |
| Ultimate Generation | suffix | 5 | +4%–6 | +7%–10 | +11%–15 | +16%–20 | +21%–26 | +27%–36 | +37%–50 | +51%–68 | +69%–92 | +93%–125 |
| Burn Effect | prefix | 4 | +3%–5 | +6%–8 | +9%–11 | +12%–15 | +16%–20 | +21%–28 | +29%–38 | +39%–51 | +52%–68 | +69%–91 |
| Fire Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Frost Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Storm Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Poison Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Blood Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Stone Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Holy Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Void Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–35 | +36%–48 | +49%–66 | +67%–91 |
| Crumble Effect | prefix | 4 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–18 | +19%–24 | +25%–33 | +34%–45 | +46%–61 | +62%–83 |
| Distortion Effect | prefix | 4 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–18 | +19%–24 | +25%–33 | +34%–45 | +46%–61 | +62%–83 |
| Healing Power | suffix | 4 | +5%–7 | +8%–11 | +12%–15 | +16%–20 | +21%–27 | +28%–37 | +38%–50 | +51%–67 | +68%–90 | +91%–121 |
| Status Resistance | suffix | 4 | +3%–5 | +6%–7 | +8%–10 | +11%–13 | +14%–18 | +19%–24 | +25%–33 | +34%–44 | +38%–49 | +43%–55 |