Updated 7 Sep 2026
Affixes/Healing Power

Healing Power is a suffix that turns up on Head and Ring. It gives Healing Power: +5% to +7% at its lowest step, +91% to +121% at its best — and you need item level 116 before the best one can appear at all.

It comes up at weight 4 when the game rolls affixes, never doubles up with another affix that does the same job (healingPower), and it is what puts Grace, Blessing, Benediction, Providence and Salvation in an item's name — so you might pick up a Wand of Grace.

2 Uniques lock it to a fixed number: The Gardener's Band and Tomorrow's Weather.

Every step

10 steps · lowest to best
TierNeeds item levelGivesSuffix wordReads as
T11+5% to +7%GraceWand of Grace
T26+8% to +11%GraceWand of Grace
T314+12% to +15%BlessingWand of Blessing
T424+16% to +20%BlessingWand of Blessing
T536+21% to +27%BenedictionWand of Benediction
T655+28% to +37%BenedictionWand of Benediction
T775+38% to +50%ProvidenceWand of Providence
T892+51% to +67%ProvidenceWand of Providence
T9105+68% to +90%SalvationWand of Salvation
T10116+91% to +121%SalvationWand of Salvation

Where you will see it

88 bases it can land on

Uniques that lock it in

all 2 →