Updated 15 Sep 2026
Affixes/Spell Damage

Spell Damage is a prefix that turns up on Ring, Main Hand and Head. It gives Spell Damage: +3% to +4% at its lowest step, +39% to +44% at its best — and you need item level 116 before the best one can appear at all.

It comes up at weight 6 when the game rolls affixes, never doubles up with another affix that does the same job (spellDamage), and it is what puts Attuned, Arcane, Runic, Sorcerous and Archmage's in an item's name — so you might pick up a Attuned Wand.

5 Uniques lock it to a fixed number: Clap of Thunder, The Short Fuse, Twin Pearls, Aurora Fan and The Long Stare.

Every step

10 steps · lowest to best
TierNeeds item levelGivesPrefix wordReads as
T11+3% to +4%AttunedAttuned Wand
T26+5% to +7%AttunedAttuned Wand
T314+8% to +10%ArcaneArcane Wand
T424+11% to +13%ArcaneArcane Wand
T536+14% to +17%RunicRunic Wand
T655+18% to +24%RunicRunic Wand
T775+25% to +28%SorcerousSorcerous Wand
T892+29% to +32%SorcerousSorcerous Wand
T9105+33% to +38%Archmage'sArchmage's Wand
T10116+39% to +44%Archmage'sArchmage's Wand

Where you will see it

280 bases it can land on

Uniques that lock it in

all 5 →