Updated 7 Sep 2026
Affixes/Critical Damage

Critical Damage is a suffix that turns up on Ring, Main Hand and Head. It gives Critical Damage: +3% to +5% at its lowest step, +77% to +105% at its best — and you need item level 116 before the best one can appear at all.

It comes up at weight 5 when the game rolls affixes, never doubles up with another affix that does the same job (critDamage), and it is what puts Bruising, Maiming, Mutilation, Devastation and Obliteration in an item's name — so you might pick up a Wand of Bruising.

14 Uniques lock it to a fixed number: The Patient Moon, The Felled Oak, Mercy, Gavelfall, The Unbroken Sentence and The Sleepless Eye and 8 more.

Every step

10 steps · lowest to best
TierNeeds item levelGivesSuffix wordReads as
T11+3% to +5%BruisingWand of Bruising
T26+6% to +8%BruisingWand of Bruising
T314+9% to +12%MaimingWand of Maiming
T424+13% to +16%MaimingWand of Maiming
T536+17% to +21%MutilationWand of Mutilation
T655+22% to +29%MutilationWand of Mutilation
T775+30% to +40%DevastationWand of Devastation
T892+41% to +55%DevastationWand of Devastation
T9105+56% to +76%ObliterationWand of Obliteration
T10116+77% to +105%ObliterationWand of Obliteration

Where you will see it

280 bases it can land on

Uniques that lock it in

all 14 →