Magic Defense is a suffix that turns up on Head, Armor, Boots and Off Hand. It gives magicDefense: +5 to +8 at its lowest step, +174 to +242 at its best — and you need item level 116 before the best one can appear at all.
It comes up at weight 6 when the game rolls affixes, never doubles up with another affix that does the same job (magicDefense), and it is what puts Spellward, Hexguard, Runeplate, the Nullstone and the Occlusion in an item's name — so you might pick up a Wand of Spellward.
No Unique carries it at a fixed number.
Every step
10 steps · lowest to best
| Tier | Needs item level | Gives | Suffix word | Reads as |
|---|---|---|---|---|
| T1 | 1 | +5 to +8 | Spellward | Wand of Spellward |
| T2 | 6 | +10 to +14 | Spellward | Wand of Spellward |
| T3 | 14 | +16 to +22 | Hexguard | Wand of Hexguard |
| T4 | 24 | +24 to +32 | Hexguard | Wand of Hexguard |
| T5 | 36 | +34 to +45 | Runeplate | Wand of Runeplate |
| T6 | 55 | +46 to +64 | Runeplate | Wand of Runeplate |
| T7 | 75 | +66 to +90 | the Nullstone | Wand of the Nullstone |
| T8 | 92 | +91 to +125 | the Nullstone | Wand of the Nullstone |
| T9 | 105 | +126 to +174 | the Occlusion | Wand of the Occlusion |
| T10 | 116 | +174 to +242 | the Occlusion | Wand of the Occlusion |
Where you will see it
235 bases it can land on