Updated 15 Sep 2026
Affixes/Magic Defense

Magic Defense is a suffix that turns up on Head, Armor, Boots and Off Hand. It gives magicDefense: +5 to +8 at its lowest step, +174 to +242 at its best — and you need item level 116 before the best one can appear at all.

It comes up at weight 6 when the game rolls affixes, never doubles up with another affix that does the same job (magicDefense), and it is what puts Spellward, Hexguard, Runeplate, the Nullstone and the Occlusion in an item's name — so you might pick up a Wand of Spellward.

No Unique carries it at a fixed number.

Every step

10 steps · lowest to best
TierNeeds item levelGivesSuffix wordReads as
T11+5 to +8SpellwardWand of Spellward
T26+10 to +14SpellwardWand of Spellward
T314+16 to +22HexguardWand of Hexguard
T424+24 to +32HexguardWand of Hexguard
T536+34 to +45RuneplateWand of Runeplate
T655+46 to +64RuneplateWand of Runeplate
T775+66 to +90the NullstoneWand of the Nullstone
T892+91 to +125the NullstoneWand of the Nullstone
T9105+126 to +174the OcclusionWand of the Occlusion
T10116+174 to +242the OcclusionWand of the Occlusion

Where you will see it

235 bases it can land on

Uniques that lock it in

None