Updated 15 Sep 2026
Affixes/Melee Damage

Melee Damage is a prefix that turns up on Ring, Main Hand and Head. It gives Melee Damage: +3% to +4% at its lowest step, +39% to +44% at its best — and you need item level 116 before the best one can appear at all.

It comes up at weight 6 when the game rolls affixes, never doubles up with another affix that does the same job (meleeDamage), and it is what puts Keen, Cleaving, Hacking, Sundering and Executioner's in an item's name — so you might pick up a Keen Wand.

14 Uniques lock it to a fixed number: The Second Oath, Aftershocks, Stonecircle, A Thousand Cuts, The Wasp's Argument and The Long Reply and 8 more.

Every step

10 steps · lowest to best
TierNeeds item levelGivesPrefix wordReads as
T11+3% to +4%KeenKeen Wand
T26+5% to +7%KeenKeen Wand
T314+8% to +10%CleavingCleaving Wand
T424+11% to +13%CleavingCleaving Wand
T536+14% to +17%HackingHacking Wand
T655+18% to +24%HackingHacking Wand
T775+25% to +28%SunderingSundering Wand
T892+29% to +32%SunderingSundering Wand
T9105+33% to +38%Executioner'sExecutioner's Wand
T10116+39% to +44%Executioner'sExecutioner's Wand

Where you will see it

280 bases it can land on

Uniques that lock it in

all 14 →