Worn Ruin Zweihander is an early-game zweihander. It starts dropping in the Demon Gate at item level 15 and stops at 29, where the next tier takes over. It comes with +20 Power and −6% Attack Speed before anything rolls on it, and it is step 2 of 6 on the Ruin Zweihander line. Look for suffixes like Critical Chance, Critical Damage and Projectile Speed, or prefixes such as Power, Attack Speed and Fire Damage.
Equip it and you get Charged Overhead, and because it takes both hands, Whirlwind in your Special slot too.
You need to be level 13 to wear it, and at its lowest item level the stats that roll on it can reach tier 3. Awaken it and it takes one of the 16 Greatsword spirit paths.
The Ruin line
6 tiers · line page →
What it hands you
the moment you equip it
What can roll on it
20 affixes · lowest to highest
| Affix | Part | Weight | T1 iLvl 1 | T2 iLvl 6 | T3 iLvl 14 | T4 iLvl 24 | T5 iLvl 36 | T6 iLvl 55 | T7 iLvl 75 | T8 iLvl 92 | T9 iLvl 105 | T10 iLvl 116 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Power | prefix | 8 | +2%–3 | +4%–4 | +5%–6 | +7%–8 | +9%–11 | +12%–16 | +17%–22 | +23%–30 | +31%–41 | +42%–56 |
| Critical Chance | suffix | 7 | +1%–1 | +2%–2 | +3%–3 | +4%–4 | +5%–5 | +6%–6 | +7%–8 | +9%–11 | +10%–12 | +11%–13 |
| Critical Damage | suffix | 5 | +3%–5 | +6%–8 | +9%–12 | +13%–16 | +17%–21 | +22%–29 | +30%–40 | +41%–55 | +56%–76 | +77%–105 |
| Attack Speed | prefix | 6 | +2%–3 | +4%–4 | +5%–6 | +7%–8 | +9%–10 | +11%–14 | +15%–19 | +20%–26 | +22%–29 | +25%–32 |
| Fire Damage | prefix | 6 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–17 | +18%–24 | +25%–32 | +33%–44 | +45%–61 | +62%–84 |
| Projectile Damage | prefix | 6 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–17 | +18%–24 | +25%–32 | +33%–44 | +45%–61 | +62%–84 |
| Projectile Speed | suffix | 5 | +4%–6 | +7%–10 | +11%–14 | +15%–19 | +20%–25 | +26%–34 | +35%–46 | +47%–62 | +63%–84 | +85%–113 |
| Frost Damage | prefix | 6 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–17 | +18%–24 | +25%–32 | +33%–44 | +45%–61 | +62%–84 |
| Storm Damage | prefix | 6 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–17 | +18%–24 | +25%–32 | +33%–44 | +45%–61 | +62%–84 |
| Poison Damage | prefix | 6 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–17 | +18%–24 | +25%–32 | +33%–44 | +45%–61 | +62%–84 |
| Blood Damage | prefix | 6 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–17 | +18%–24 | +25%–32 | +33%–44 | +45%–61 | +62%–84 |
| Stone Damage | prefix | 6 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–17 | +18%–24 | +25%–32 | +33%–44 | +45%–61 | +62%–84 |
| Holy Damage | prefix | 6 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–17 | +18%–24 | +25%–32 | +33%–44 | +45%–61 | +62%–84 |
| Void Damage | prefix | 6 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–17 | +18%–24 | +25%–32 | +33%–44 | +45%–61 | +62%–84 |
| Shock Effect | prefix | 4 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–18 | +19%–24 | +25%–33 | +34%–45 | +46%–61 | +62%–83 |
| Bleed Effect | prefix | 4 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–18 | +19%–24 | +25%–33 | +34%–45 | +46%–61 | +62%–83 |
| Power | prefix | 5 | +3%–4 | +5%–6 | +7%–9 | +10%–12 | +13%–16 | +17%–21 | +22%–29 | +30%–39 | +40%–52 | +53%–70 |
| Cooldown Recovery | suffix | 5 | +2%–3 | +4%–5 | +6%–7 | +8%–9 | +10%–12 | +13%–17 | +18%–23 | +24%–30 | +27%–34 | +30%–38 |
| Ultimate Generation | suffix | 5 | +5%–7 | +8%–11 | +12%–16 | +17%–22 | +23%–29 | +30%–40 | +41%–54 | +55%–73 | +74%–99 | +100%–134 |
| Melee Lifesteal | prefix | 4 | +1%–1 | +1%–2 | +2%–2 | +2%–3 | +3%–3 | +3%–4 | +4%–5 | +5%–6 | +7%–8 | +9%–10 |