Fire Damage is a prefix that turns up on Ring, Main Hand and Off Hand. It gives Fire Damage: +3% to +4% at its lowest step, +62% to +84% at its best — and you need item level 116 before the best one can appear at all.
It comes up at weight 6 when the game rolls affixes, never doubles up with another affix that does the same job (affinity_damage), and it is what puts Warm, Smoldering, Searing, Blazing and Infernal in an item's name — so you might pick up a Warm Wand.
7 Uniques lock it to a fixed number: Emberheart, The Long Bell, The Second Sunrise, Slagheart Signet, The Furnace Psalter and The Pyre King's Edge and 1 more.
Every step
10 steps · lowest to best
| Tier | Needs item level | Gives | Prefix word | Reads as |
|---|---|---|---|---|
| T1 | 1 | +3% to +4% | Warm | Warm Wand |
| T2 | 6 | +5% to +7% | Warm | Warm Wand |
| T3 | 14 | +8% to +10% | Smoldering | Smoldering Wand |
| T4 | 24 | +11% to +13% | Smoldering | Smoldering Wand |
| T5 | 36 | +14% to +17% | Searing | Searing Wand |
| T6 | 55 | +18% to +24% | Searing | Searing Wand |
| T7 | 75 | +25% to +32% | Blazing | Blazing Wand |
| T8 | 92 | +33% to +44% | Blazing | Blazing Wand |
| T9 | 105 | +45% to +61% | Infernal | Infernal Wand |
| T10 | 116 | +62% to +84% | Infernal | Infernal Wand |
Where you will see it
388 bases it can land on
Uniques that lock it in
all 7 →