Seven-League Springs is a pair of Demon Unique boots with no boss attached: any drop at Threat 24 or higher can turn out to be it, and at that Threat 0.5% of what falls comes up Unique. It is built on Exalted Cricketspring Boots — step 6 of the Cricketspring Boots line, item level 80 and up.
It always rolls the same numbers: +7% Move Speed, +5% Critical Chance, +8% Movement Speed, +6% Critical Chance, -42% Dash Cooldown, +15% Movement Speed, +26% Affinity Resistance and +300 Maximum Health.
On top of that it carries Seven-League Springs — Vault carries 3 ticks farther and 25% faster with 1 more charge, but recovers 30% slower.
It is Adventure Mode loot.
Wearing it hands you Vault.
“Where you land is somebody else's problem.”
Item text
as it reads in game
+7% Move Speedbase
+5% Critical Chancebase
+8% Movement Speed
+6% Critical Chance
-42% Dash CooldownT9 · 39–44
+15% Movement SpeedT9 · 13–16
+26% Affinity ResistanceT8 · 25–28
+300 Maximum HealthT8 · 245–345
Seven-League Springs — Vault carries 3 ticks farther and 25% faster with 1 more charge, but recovers 30% slower.
The numbers it locks in
the same on every copy
| Affix | Tier | Value | Normal range |
|---|---|---|---|
| Dash Cooldown suffix | T9 | -42% | 39–44 |
| Movement Speed suffix | T9 | +15% | 13–16 |
| Affinity Resistance suffix | T8 | +26% | 25–28 |
| Maximum Health suffix | T8 | +300 | 245–345 |
The part the stats don't show
what makes it worth hunting
Seven-League Springs
Vault carries 3 ticks farther and 25% faster with 1 more charge, but recovers 30% slower.
4 effects: slot, slot, stat, slot
Plays with
what to build around it
Found inAdventure Mode
Other Unique bootss
25 to compare