Chill is the Frost status. Frost status filling a meter that decays until its payoff fires. The meter needs status-carrying hits worth 22% of the target's maximum health, decaying 0.1 per tick. Slows by up to 40% at a full meter. Payoff: freeze for 44 ticks (22 on elites). On bosses the threshold becomes Stagger plus a 50-tick window.
Chill buildup, Freeze control and Shatter payoffs. Its payoff is Freeze, and the affinity page lays the eight of them side by side.
2 draft cards can put it on your build: Biting Cold and Glacial Trail.
1 relic effect applies it straight off your gear: Hoarfrost Eye.
The numbers
how it behaves in a fight
Ticks every1 tick
Buildup threshold22
Buildup decay0.1 per tick
Slow at full40%
Payoff window44 ticks
Elite payoff window22 ticks
Damage while moving×1
Chain damage50%
Boss window50 ticks
Draft cards that apply it
2 cards
Gear that applies it
1 relic effect
Uniques
14 Uniques
The Held Breath
drops anywhere
First Frost
drops anywhere
The Quiet Winter
drops anywhere
Lanternfall
drops anywhere
Deepfrost Signet
from Frost Wyrm
Frostwyrm's Tooth
from Frost Wyrm
The Frostwyrm's Breath
from Frost Wyrm
A Hundred Winters
from Frost Wyrm
Solstice Vigil
from Frost Wyrm
The Long Slide
from Frost Wyrm
The Headsman's Hour
drops anywhere
The Cold Draft
drops anywhere
Aurora Fan
drops anywhere
The Glacier's Shoulder
drops anywhere