Chill is the Frost status. Frost status filling a meter that decays until its payoff fires. The meter needs status-carrying hits worth 22% of the target's maximum health, decaying 0.1 per tick. Slows by up to 40% at a full meter. Payoff: freeze for 44 ticks (22 on elites). On bosses the threshold becomes Stagger plus a 50-tick window.
Chill buildup, Freeze control and Shatter payoffs. Its payoff is Freeze, and the affinity page lays the eight of them side by side.
2 draft cards can put it on your build: Biting Cold and Glacial Trail.
1 relic effect applies it straight off your gear: Hoarfrost Eye.
The numbers
how it behaves in a fight
Ticks every1 tick
Buildup threshold22
Buildup decay0.1 per tick
Slow at full40%
Payoff window44 ticks
Elite payoff window22 ticks
Damage while moving×1
Chain damage50%
Boss window50 ticks
Draft cards that apply it
2 cards
Gear that applies it
1 relic effect
Uniques
8 Uniques