The Headsman's Hour is a Nightmare Unique zweihander with no boss attached: it drops anywhere in Hell, most often from H9 up (rarer below that home difficulty, never above it), and nowhere else. Every copy is item level 110, and there 0.2% of what falls comes up Unique. It is built on Sovereign Leviathan Zweihander — step 6 of the Leviathan Zweihander line, item level 80 and up.
It always rolls the same numbers: +210 Power, −13% Attack Speed, +5% Melee Lifesteal, +164 Power, +-12% Attack Speed, +12% Frost Damage, +15% Power, +42% Melee Damage, +42% Frost Damage and +10% Melee Lifesteal.
One Unique drop in 40 is a Mythical copy: the same item carrying 15–25% Mythical Energy that boosts every stat on it and can never be changed; the 15% floor is 10 times as common as the perfect 25%.
On top of that it carries The Headsman's Hour — Charged Overhead hits 80% harder, crits 15% more often and applies Chill, but winds up 40% slower and strikes 3 fewer enemies.
It leans into Chill.
Wearing it hands you Charged Overhead and Whirlwind.
“It takes as long as it takes.”
Item text
The numbers it locks in
| Affix | Tier | Value | Normal range |
|---|---|---|---|
| Power prefix | T10 | +15% | 14–16 |
| Melee Damage prefix | T10 | +42% | 39–44 |
| Frost Damage prefix | T10 | +42% | 39–44 |
| Melee Lifesteal prefix | T10 | +10% | 9–10 |