Red Recompense is a rare minor card out of the Synergy pool. +2% Melee Lifesteal: your melee hits restore that share of the damage as health.
Sustain for melee heroes — every strike returns a sliver of health, and it scales with Healing Received. Best on fast-hitting weapons; ranged builds see nothing from it.
It stacks up to 3 · it can be offered for 8 of the 34 abilities.
What it changes
1 change
| What it touches | By how much | Kind |
|---|---|---|
| Melee Lifesteal | +2% | stat |
What has to be true first
checked before you are ever shown it
Your ability must do
meleeAbilities it can turn up for
8 abilities of 34