Updated 15 Sep 2026
Uniques/Main Hand/The Carousel

The Carousel is a Demon Unique zweihander with no boss attached: any drop at Threat 25 or higher can turn out to be it, and at that Threat 0.5% of what falls comes up Unique. It is built on Sovereign Ruin Zweihander — step 6 of the Ruin Zweihander line, item level 80 and up.

It always rolls the same numbers: +102 Power, −12% Attack Speed, +5% Melee Lifesteal, +66% Power, +-10% Attack Speed, +32% Power, +36% Melee Damage, +8% Melee Lifesteal and +24% Attack Speed.

On top of that it carries The Carousel — Whirlwind spins 8 more times, 25% wider, and drinks 4% more of every hit, but recharges 40% slower and each spin is 20% lighter.

It is Adventure Mode loot.

Wearing it hands you Charged Overhead and Whirlwind.

“Get on. There is no getting off.”

Item text

as it reads in game
+102 Powerbase
−12% Attack Speedbase
+5% Melee Lifestealbase
+66% Power
+-10% Attack Speed
+32% PowerT9 · 30–33
+36% Melee DamageT9 · 33–38
+8% Melee LifestealT9 · 7–8
+24% Attack SpeedT8 · 20–26
The Carousel — Whirlwind spins 8 more times, 25% wider, and drinks 4% more of every hit, but recharges 40% slower and each spin is 20% lighter.

The numbers it locks in

the same on every copy
AffixTierValueNormal range
Power prefixT9+32%30–33
Melee Damage prefixT9+36%33–38
Melee Lifesteal prefixT9+8%7–8
Attack Speed prefixT8+24%20–26

The part the stats don't show

what makes it worth hunting
The Carousel
Whirlwind spins 8 more times, 25% wider, and drinks 4% more of every hit, but recharges 40% slower and each spin is 20% lighter.
5 effects: slot, slot, slot, slot, slot

Plays with

what to build around it

Other Unique zweihanders

8 to compare