Updated 7 Sep 2026
Draft upgrades/Major/Rimebound Arms

Rimebound Arms is a rare major card out of the New mechanic pool. Attunement: your Main attack deals Frost damage. One Attunement per input.

A frost Main turns steady hits into Chill buildup, and steady is what Freeze wants — the meter decays between hits. Ideal for fast weapons; on bosses the payoff becomes Stagger pressure.

You can take it once · it only turns up when your Main ability can actually use it · it can be offered for 11 of the 34 abilities.

It pushes your build toward Frost.

Only one card can reshape that ability this way — this one, or Flamebrand Arms, Stormbound Arms, Venombound Arms, Bloodsworn Arms, Stonebound Arms, Lightsworn Arms and Voidtouched Arms. Take one and the rest are gone for the run.

What it changes

1 change
What it touchesBy how muchKind
Main abilityattunes to Frostattune

What has to be true first

checked before you are ever shown it
Ability slotmain

Abilities it can turn up for

11 abilities of 34

Plays with

what to build around it
AffinitiesFrost