Rimebound Arms is a rare major card out of the New mechanic pool. Attunement: your Main attack deals Frost damage. One Attunement per input.
A frost Main turns steady hits into Chill buildup, and steady is what Freeze wants — the meter decays between hits. Ideal for fast weapons; on bosses the payoff becomes Stagger pressure.
You can take it once · it only turns up when your Main ability can actually use it · it can be offered for 11 of the 34 abilities.
It pushes your build toward Frost.
Only one card can reshape that ability this way — this one, or Flamebrand Arms, Stormbound Arms, Venombound Arms, Bloodsworn Arms, Stonebound Arms, Lightsworn Arms and Voidtouched Arms. Take one and the rest are gone for the run.
What it changes
1 change
| What it touches | By how much | Kind |
|---|---|---|
| Main ability | attunes to Frost | attune |
What has to be true first
checked before you are ever shown it
Ability slot
mainAbilities it can turn up for
11 abilities of 34
Plays with
what to build around it
AffinitiesFrost