Lance Covenant is a legendary major card out of the New mechanic pool. Your Main gains Reach and +20% damage, but is 10% slower.
Your Main becomes a slow, heavy lance — big hits from long range if you accept the slower rhythm. Best with deliberate aim against tough targets; fast volume builds fight the shape.
You can take it once · it only turns up when your Main ability can actually use it · it can be offered for 11 of the 34 abilities.
Only one card can reshape that ability this way — this one, or Split Form, Heavy Strike, Lance Form, Scatter Form, Fanned Volley, Twin Barrage and Rippling Form. Take one and the rest are gone for the run.
What it changes
3 changes
| What it touches | By how much | Kind |
|---|---|---|
| Main ability | gains Reach The ability reaches farther. | mutation |
| Main ability | +20% Damage | slot |
| Main ability | +10% CastTicks | slot |
What has to be true first
checked before you are ever shown it
Ability slot
mainYour ability must do
mutation:reachAbilities it can turn up for
11 abilities of 34
Plays with
what to build around it
Ways it bends an abilityReach