Seeping Strikes is a rare major card out of the Synergy pool. Statuses from your Main last 30% longer (Chill, Crumble and Distortion fill 30% faster instead).
You can take it once · it only turns up when your Main ability can actually use it · it can be offered for 0 of the 34 abilities.
Only one card can reshape that ability this way — this one, or Heavy Strike, Lance Strikes, Sweeping Strikes, Driving Strikes and Sundering Strikes. Take one and the rest are gone for the run.
What it changes
1 change
| What it touches | By how much | Kind |
|---|---|---|
| Main ability | +30% StatusDuration | slot |
What has to be true first
checked before you are ever shown it
Ability slot
mainYour ability must do
mutation:duration applies_statusAbilities it can turn up for
0 abilities of 34