Updated 2 Oct 2026
Uniques/Main Hand/Clap of Thunder

Clap of Thunder is a Demon Unique staff with no boss attached: it drops anywhere in Hell, most often from H8 up (rarer below that home difficulty, never above it), and nowhere else. Every copy is item level 110, and there 0.2% of what falls comes up Unique. It is built on Perfect Stormlens Staff — step 6 of the Stormlens Staff line, item level 80 and up.

It always rolls the same numbers: +132 Power, +11% Critical Chance, +114 Power, +14% Storm Damage, +9% Cooldown Recovery, +42% Spell Damage, +12% Power, +42% Storm Damage and +42% Shock Effect.

One Unique drop in 40 is a Mythical copy: the same item carrying 15–25% Mythical Energy that boosts every stat on it and can never be changed; the 15% floor is 10 times as common as the perfect 25%.

On top of that it carries Clap of Thunder — Overload is a thunderclap: 50% wider, shoves 2 units and applies Shock, but recharges 25% slower.

It leans into Shock.

Wearing it hands you Aether Beam and Overload.

“You will hear it before you see it. You will not see it.”

Item text

as it reads in game
+132 Powerbase
+11% Critical Chancebase
+114 Power
+14% Storm Damage
+9% Cooldown Recovery
+42% Spell DamageT10 · 39–44
+12% PowerT10 · 11–12
+42% Storm DamageT10 · 39–44
+42% Shock EffectT10 · 39–45
Clap of Thunder — Overload is a thunderclap: 50% wider, shoves 2 units and applies Shock, but recharges 25% slower.

The numbers it locks in

the same on every copy
AffixTierValueNormal range
Spell Damage prefixT10+42%39–44
Power prefixT10+12%11–12
Storm Damage prefixT10+42%39–44
Shock Effect prefixT10+42%39–45

The part the stats don't show

what makes it worth hunting
Clap of Thunder
Overload is a thunderclap: 50% wider, shoves 2 units and applies Shock, but recharges 25% slower.
4 effects: slot, slot, status, slot

Plays with

what to build around it
StatusesShock

Other Unique staffs

15 to compare