Updated 7 Sep 2026

Spirit paths

Awakening a piece of gear sets it on one of these, and five Spirit Levels grow it from there. The proc arrives at Spirit Level 3 · 208 paths · 13 families · 8 affinities

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Showing 1–40 of 208 paths
PathWhat it reads at Spirit Level 5FamilyAffinityWhat it fires
Battle plate that turns worn void into proc-less, ever-growing offense.
+26% Void Damage
+177 Maximum Health
+12% Power
Armor
5 spirit levels
Void
A mender's tome: healing power sheltered behind a growing ward.
+34% Healing Power
+197 Ward
+17% Healing Received
Tome
5 spirit levels
Void Last Light
from Spirit Level 3
A keeper's staff: mending and cooldown flow first, void wrath in reserve.
+34% Healing Power
+11% Cooldown Recovery
+12% Power
Staff
5 spirit levels
Void Keeper's Lantern
from Spirit Level 3
Heavy fire channeling backed by growing Power and recovery.
+31% Fire Damage
+17% Power
+8% Cooldown Recovery
Staff
5 spirit levels
Fire Kindling Eye
from Spirit Level 3
Fire scripture: status pressure and steady fire damage with cooldown flow.
+18% Burn Effect
+20% Fire Damage
+11% Cooldown Recovery
Tome
5 spirit levels
Fire Kindling Eye
from Spirit Level 3
Bulk and resilience that shrugs off fire-scarred battlefields.
+260 Maximum Health
+80 Armor
+10% Status Resistance
Armor
5 spirit levels
Fire Reaper's Draught
from Spirit Level 3
A warding radiant aegis: barrier first, retaliation last.
+290 Ward
+13% Status Resistance
+11% Status Effect
Shield
5 spirit levels
Holy Keeper's Lantern
from Spirit Level 3
Proc-less swordmastery: Power and precision that end in radiant steel.
+28% Power
+6% Critical Chance
+14% Holy Damage
Sword
5 spirit levels
Holy
Dash economy and radiant status, crowned by an extra dash charge.
-26% Dash Cooldown
+15% Status Effect
+1 Dash Charges
Boots
5 spirit levels
Holy Keeper's Lantern
from Spirit Level 3
A seer's gaze: crit vision laced with stone status.
+8% Critical Chance
+15% Status Effect
+17% Critical Damage
Helm
5 spirit levels
Stone Thunderstep
from Spirit Level 3
Blade speed and heavy crits, finished with lingering stone status.
+19% Attack Speed
+20% Critical Damage
+15% Status Effect
Dagger
5 spirit levels
Stone Trophy Hunter
from Spirit Level 3
Survival in stone: a deep barrier and resistance for the long dark.
+290 Ward
+19% Stone Damage
+10% Status Resistance
Relic
5 spirit levels
Stone Stone Skin
from Spirit Level 3
Casting tempo and stone-laced status pressure over raw damage.
+19% Attack Speed
+17% Status Effect
+20% Projectile Speed
Wand
5 spirit levels
Stone Trophy Hunter
from Spirit Level 3
Crushing Power that drinks deep of radiant and fells champions.
+29% Power
+19% Holy Damage
+13% Critical Damage
Greatsword
5 spirit levels
Holy Trophy Hunter
from Spirit Level 3
Off-hand precision: crit chance and crit damage tuned for radiant builds.
+8% Critical Chance
+17% Critical Damage
+13% Attack Speed
Dirk
5 spirit levels
Holy Reaper's Draught
from Spirit Level 3
A radiant sigil: affinity damage feeding ultimate momentum.
+24% Holy Damage
+20% Ultimate Generation
+5% Critical Chance
Ring
5 spirit levels
Holy Reaper's Draught
from Spirit Level 3
A seer's gaze: crit vision laced with poison status.
+8% Critical Chance
+15% Status Effect
+17% Critical Damage
Helm
5 spirit levels
Poison Arcing Spark
from Spirit Level 3
Blade speed and heavy crits, finished with lingering poison status.
+19% Attack Speed
+20% Critical Damage
+15% Status Effect
Dagger
5 spirit levels
Poison Kindling Eye
from Spirit Level 3
Survival in poison: a deep barrier and resistance for the long dark.
+290 Ward
+19% Poison Damage
+10% Status Resistance
Relic
5 spirit levels
Poison Reaper's Draught
from Spirit Level 3
Casting tempo and poison-laced status pressure over raw damage.
+19% Attack Speed
+17% Status Effect
+20% Projectile Speed
Wand
5 spirit levels
Poison Kindling Eye
from Spirit Level 3
Battle plate that turns worn stone into proc-less, ever-growing offense.
+26% Stone Damage
+177 Maximum Health
+12% Power
Armor
5 spirit levels
Stone
A mender's tome: healing power sheltered behind a growing ward.
+34% Healing Power
+197 Ward
+17% Healing Received
Tome
5 spirit levels
Stone Stone Skin
from Spirit Level 3
A keeper's staff: mending and cooldown flow first, stone wrath in reserve.
+34% Healing Power
+11% Cooldown Recovery
+12% Power
Staff
5 spirit levels
Stone Keeper's Lantern
from Spirit Level 3
Crushing Power that drinks deep of fire and fells champions.
+29% Power
+19% Fire Damage
+13% Critical Damage
Greatsword
5 spirit levels
Fire Trophy Hunter
from Spirit Level 3
Off-hand precision: crit chance and crit damage tuned for fire builds.
+8% Critical Chance
+17% Critical Damage
+13% Attack Speed
Dirk
5 spirit levels
Fire Kindling Eye
from Spirit Level 3
A fire sigil: affinity damage feeding ultimate momentum.
+24% Fire Damage
+20% Ultimate Generation
+5% Critical Chance
Ring
5 spirit levels
Fire Kindling Eye
from Spirit Level 3
A seer's gaze: crit vision laced with fire status.
+8% Critical Chance
+15% Burn Effect
+17% Critical Damage
Helm
5 spirit levels
Fire Kindling Eye
from Spirit Level 3
Blade speed and heavy crits, finished with lingering fire status.
+19% Attack Speed
+20% Critical Damage
+14% Burn Effect
Dagger
5 spirit levels
Fire Arcing Spark
from Spirit Level 3
Burning speed: attack pace and status power over raw damage.
+19% Attack Speed
+20% Burn Effect
+15% Status Effect
Wand
5 spirit levels
Fire Arcing Spark
from Spirit Level 3
Survival in fire: a deep barrier and resistance for the long dark.
+290 Ward
+19% Fire Damage
+10% Status Resistance
Relic
5 spirit levels
Fire Reaper's Draught
from Spirit Level 3
A blood bolt spine that matures into pure projectile mastery.
+28% Blood Damage
+19% Projectile Damage
+15% Projectile Speed
Wand
5 spirit levels
Blood Trophy Hunter
from Spirit Level 3
A tactician's crown: recovery and ward with a late blood spike.
+17% Cooldown Recovery
+197 Ward
+14% Blood Damage
Helm
5 spirit levels
Blood Reaper's Draught
from Spirit Level 3
Quick blood cuts that accelerate into critical tempo.
+26% Blood Damage
+13% Attack Speed
+5% Critical Chance
Dagger
5 spirit levels
Blood Trophy Hunter
from Spirit Level 3
Blood damage that feeds ultimate generation from every kill.
+28% Blood Damage
+20% Ultimate Generation
+12% Power
Relic
5 spirit levels
Blood Soul Siphon
from Spirit Level 3
A radiant bolt spine that matures into pure projectile mastery.
+28% Holy Damage
+19% Projectile Damage
+15% Projectile Speed
Wand
5 spirit levels
Holy Reaper's Draught
from Spirit Level 3
A tactician's crown: recovery and ward with a late radiant spike.
+17% Cooldown Recovery
+197 Ward
+14% Holy Damage
Helm
5 spirit levels
Holy Keeper's Lantern
from Spirit Level 3
Quick radiant cuts that accelerate into critical tempo.
+26% Holy Damage
+13% Attack Speed
+5% Critical Chance
Dagger
5 spirit levels
Holy Reaper's Draught
from Spirit Level 3
Holy damage that feeds ultimate generation from every kill.
+28% Holy Damage
+20% Ultimate Generation
+12% Power
Relic
5 spirit levels
Holy Soul Siphon
from Spirit Level 3
A pact band: ultimate generation with a void undertow.
+30% Ultimate Generation
+19% Void Damage
+11% Status Effect
Ring
5 spirit levels
Void Trophy Hunter
from Spirit Level 3
A silent void blade: steady damage and speed, no tricks.
+26% Void Damage
+13% Attack Speed
+11% Status Effect
Dirk
5 spirit levels
Void