Updated 7 Sep 2026
Spirit paths/Armor/Boulderheart

Boulderheart is one of two paths Awakened armor can take toward Stone. Battle plate that turns worn stone into proc-less, ever-growing offense.

Infusion starts it at +6% Stone Damage, and by Spirit Level 5 it reads +26% Stone Damage, +177 Maximum Health and +12% Power.

This one is pure stats: nothing ever procs from it.

Stone builds around Crumble and the Seismic payoff.

Step by step

Infusion, then 5 Spirit Levels
Infusion
+6% Stone Damage
Stone Damage 6
Spirit Level 1
+9% Stone Damage
Stone Damage 9
Spirit Level 2
+12% Stone Damage
Stone Damage 12
Spirit Level 3
+12% Stone Damage
+65 Maximum Health
Stone Damage 12Maximum Health 65
Spirit Level 4
+18% Stone Damage
+94 Maximum Health
Stone Damage 18Maximum Health 94
Spirit Level 5
+26% Stone Damage
+177 Maximum Health
+12% Power
Stone Damage 26Maximum Health 177Power 12

How the numbers grow

Spirit Level by Spirit Level
StatInfL1L2L3L4L5
Stone Damage6912121826
Maximum Health6594177
Power12

Gear that can take this path

24 bases across 8 lines

The other Armor paths

16 to choose between
PathAffinityAt Spirit Level 5
BloodRubyheart
Battle plate that turns worn blood into proc-less, ever-growing offense.
Blood
+26% Blood Damage
+177 Maximum Health
+12% Power
BloodSanguineplate
Bulk and resilience that shrugs off blood-scarred battlefields.
Blood
+260 Maximum Health
+80 Armor
+10% Status Resistance
FireAshplate
Bulk and resilience that shrugs off fire-scarred battlefields.
Fire
+260 Maximum Health
+80 Armor
+10% Status Resistance
FirePyreheart
Battle plate that turns worn fire into proc-less, ever-growing offense.
Fire
+26% Fire Damage
+177 Maximum Health
+12% Power
FrostSleetplate
Bulk and resilience that shrugs off frost-scarred battlefields.
Frost
+260 Maximum Health
+80 Armor
+10% Status Resistance
FrostWinterheart
Battle plate that turns worn frost into proc-less, ever-growing offense.
Frost
+26% Frost Damage
+177 Maximum Health
+12% Power
HolyLumenplate
Bulk and resilience that shrugs off radiant-scarred battlefields.
Holy
+260 Maximum Health
+80 Armor
+10% Status Resistance
HolySunheart
Battle plate that turns worn radiant into proc-less, ever-growing offense.
Holy
+26% Holy Damage
+177 Maximum Health
+12% Power
PoisonSporeheart
Battle plate that turns worn poison into proc-less, ever-growing offense.
Poison
+26% Poison Damage
+177 Maximum Health
+12% Power
PoisonToxinplate
Bulk and resilience that shrugs off poison-scarred battlefields.
Poison
+260 Maximum Health
+80 Armor
+10% Status Resistance
StoneBoulderheart
Battle plate that turns worn stone into proc-less, ever-growing offense.
Stone
+26% Stone Damage
+177 Maximum Health
+12% Power
StoneFlintplate
Bulk and resilience that shrugs off stone-scarred battlefields.
Stone
+260 Maximum Health
+80 Armor
+10% Status Resistance
StormGaleheart
Battle plate that turns worn storm into proc-less, ever-growing offense.
Storm
+26% Storm Damage
+177 Maximum Health
+12% Power
StormThunderplate
Bulk and resilience that shrugs off storm-scarred battlefields.
Storm
+260 Maximum Health
+80 Armor
+10% Status Resistance
VoidAbyssheart
Battle plate that turns worn void into proc-less, ever-growing offense.
Void
+26% Void Damage
+177 Maximum Health
+12% Power
VoidHollowplate
Bulk and resilience that shrugs off void-scarred battlefields.
Void
+260 Maximum Health
+80 Armor
+10% Status Resistance