Splinter fires on projectile hit. On a piece that carries it it reads: Every {count}th projectile hit splinters into the 2 nearest other enemies for {value}% of the damage.
Word for word it is Every {count}th projectile hit splinters into the 2 nearest other enemies for {value}% of the damage, and the number in it grows with the gear: 35 to start, 2 more for every item level, and it only goes off every 4 times you set it up.
0 bases carry it.
Awakening can reach it too — 4 spirit paths pick it up at Spirit Level 3: Cinderveil, Rimebolt, Voltweft and Venombolt.
Gear that carries it
0 bases
Uniques
0 Uniques
Spirit paths that reach it
4 paths · value at each Spirit Level
| Path | Family | Affinity | L3 | L4 | L5 |
|---|---|---|---|---|---|
| Cinderveil | Wand | Fire | 60 | 95 | 150 |
| Rimebolt | Wand | Frost | 60 | 95 | 150 |
| Voltweft | Wand | Storm | 60 | 95 | 150 |
| Venombolt | Wand | Poison | 60 | 95 | 150 |