Updated 2 Oct 2026
Spirit paths/Armor/Abyssheart

Abyssheart is one of two paths Awakened armor can take toward Void. Battle plate that turns worn void into proc-less, ever-growing offense.

Infusion starts it at +6% Void Damage, and by Spirit Level 5 it reads +26% Void Damage, +177 Maximum Health and +5% Power.

This one is pure stats: nothing ever procs from it.

Void builds around Distortion and the Implosion payoff.

Step by step

Infusion, then 5 Spirit Levels
Infusion
+6% Void Damage
Void Damage 6
Spirit Level 1
+9% Void Damage
Void Damage 9
Spirit Level 2
+12% Void Damage
Void Damage 12
Spirit Level 3
+12% Void Damage
+65 Maximum Health
Void Damage 12Maximum Health 65
Spirit Level 4
+18% Void Damage
+94 Maximum Health
Void Damage 18Maximum Health 94
Spirit Level 5
+26% Void Damage
+177 Maximum Health
+5% Power
Void Damage 26Maximum Health 177Power 5

How the numbers grow

Spirit Level by Spirit Level
StatInfL1L2L3L4L5
Void Damage6912121826
Maximum Health———6594177
Power—————5

Gear that can take this path

24 bases across 8 lines

The other Armor paths

16 to choose between
PathAffinityAt Spirit Level 5
BloodRubyheart
Battle plate that turns worn blood into proc-less, ever-growing offense.
Blood
+26% Blood Damage
+177 Maximum Health
+5% Power
BloodSanguineplate
Bulk and resilience that shrugs off blood-scarred battlefields.
Blood
+260 Maximum Health
+80 Armor
+10% Affinity Resistance
FireAshplate
Bulk and resilience that shrugs off fire-scarred battlefields.
Fire
+260 Maximum Health
+80 Armor
+10% Affinity Resistance
FirePyreheart
Battle plate that turns worn fire into proc-less, ever-growing offense.
Fire
+26% Fire Damage
+177 Maximum Health
+5% Power
FrostSleetplate
Bulk and resilience that shrugs off frost-scarred battlefields.
Frost
+260 Maximum Health
+80 Armor
+10% Affinity Resistance
FrostWinterheart
Battle plate that turns worn frost into proc-less, ever-growing offense.
Frost
+26% Frost Damage
+177 Maximum Health
+5% Power
HolyLumenplate
Bulk and resilience that shrugs off radiant-scarred battlefields.
Holy
+260 Maximum Health
+80 Armor
+10% Affinity Resistance
HolySunheart
Battle plate that turns worn radiant into proc-less, ever-growing offense.
Holy
+26% Holy Damage
+177 Maximum Health
+5% Power
PoisonSporeheart
Battle plate that turns worn poison into proc-less, ever-growing offense.
Poison
+26% Poison Damage
+177 Maximum Health
+5% Power
PoisonToxinplate
Bulk and resilience that shrugs off poison-scarred battlefields.
Poison
+260 Maximum Health
+80 Armor
+10% Affinity Resistance
StoneBoulderheart
Battle plate that turns worn stone into proc-less, ever-growing offense.
Stone
+26% Stone Damage
+177 Maximum Health
+5% Power
StoneFlintplate
Bulk and resilience that shrugs off stone-scarred battlefields.
Stone
+260 Maximum Health
+80 Armor
+10% Affinity Resistance
StormGaleheart
Battle plate that turns worn storm into proc-less, ever-growing offense.
Storm
+26% Storm Damage
+177 Maximum Health
+5% Power
StormThunderplate
Bulk and resilience that shrugs off storm-scarred battlefields.
Storm
+260 Maximum Health
+80 Armor
+10% Affinity Resistance
VoidAbyssheart
Battle plate that turns worn void into proc-less, ever-growing offense.
Void
+26% Void Damage
+177 Maximum Health
+5% Power
VoidHollowplate
Bulk and resilience that shrugs off void-scarred battlefields.
Void
+260 Maximum Health
+80 Armor
+10% Affinity Resistance