Fury fires on melee hit. On a piece that carries it it reads: Melee hits build Fury: +{value}% Melee Damage per stack up to {count}, fading 4.5 s after your last hit.
Word for word it is Melee hits build Fury: +{value}% Melee Damage per stack up to {count}, fading 4.5 s after your last hit, and the number in it grows with the gear: 1 to start, 0.02 more for every item level, and it only goes off every 20 times you set it up.
0 bases carry it.
Awakening can reach it too — 6 spirit paths pick it up at Spirit Level 3: Shiveredge, Miasmaedge, Cindershade, Rimefang, Voltshade and Venomfang.
Gear that carries it
0 bases
Uniques
0 Uniques
Spirit paths that reach it
6 paths · value at each Spirit Level
| Path | Family | Affinity | L3 | L4 | L5 |
|---|---|---|---|---|---|
| Shiveredge | Sword | Frost | 1.71 | 2.71 | 4.29 |
| Miasmaedge | Sword | Poison | 1.71 | 2.71 | 4.29 |
| Cindershade | Dagger | Fire | 1.71 | 2.71 | 4.29 |
| Rimefang | Dagger | Frost | 1.71 | 2.71 | 4.29 |
| Voltshade | Dagger | Storm | 1.71 | 2.71 | 4.29 |
| Venomfang | Dagger | Poison | 1.71 | 2.71 | 4.29 |