Updated 2 Oct 2026
Uniques/Ring/The Tempo Ring

The Tempo Ring is a Demon Unique ring with no boss attached: it drops anywhere in Hell, most often from H10 up (rarer below that home difficulty, never above it), and nowhere else. Every copy is item level 110, and there 0.2% of what falls comes up Unique. It is built on Immaculate Quicksilver Band — step 6 of the Quicksilver Band line, item level 80 and up.

It always rolls the same numbers: +18 Power, +24 Armor, +22 Power, +28 Armor, +42% Melee Damage, +34% Cooldown Recovery, +10% Melee Lifesteal and +594 Maximum Health.

One Unique drop in 40 is a Mythical copy: the same item carrying 15–25% Mythical Energy that boosts every stat on it and can never be changed; the 15% floor is 10 times as common as the perfect 25%.

On top of that it carries The Tempo Ring — Your Main's combo finisher deals 80 points more and every step casts 20% faster, but each hit is 10% lighter (combo abilities only).

“One, two, and the third is already there.”

Item text

as it reads in game
+18 Powerbase
+24 Armorbase
+22 Power
+28 Armor
+42% Melee DamageT10 · 39–44
+34% Cooldown RecoveryT10 · 30–38
+10% Melee LifestealT10 · 9–10
+594 Maximum HealthT10 · 491–696
The Tempo Ring — Your Main's combo finisher deals 80 points more and every step casts 20% faster, but each hit is 10% lighter (combo abilities only).

The numbers it locks in

the same on every copy
AffixTierValueNormal range
Melee Damage prefixT10+42%39–44
Cooldown Recovery suffixT10+34%30–38
Melee Lifesteal prefixT10+10%9–10
Maximum Health suffixT10+594491–696

The part the stats don't show

what makes it worth hunting
The Tempo Ring
Your Main's combo finisher deals 80 points more and every step casts 20% faster, but each hit is 10% lighter (combo abilities only).
3 effects: slot, slot, slot

Plays with

what to build around it

Other Unique rings

25 to compare