Updated 2 Oct 2026
Uniques/Main Hand/The Wasp's Argument

The Wasp's Argument is a Demon Unique dagger with no boss attached: it drops anywhere in Hell, most often from H2 up (rarer below that home difficulty, never above it), and nowhere else. Every copy is item level 110, and there 0.2% of what falls comes up Unique. It is built on Sovereign Cindersting Dagger — step 6 of the Cindersting Dagger line, item level 80 and up.

It always rolls the same numbers: +36 Power, +13% Fire Damage, +5% Melee Lifesteal, +48 Power, +15% Fire Damage, +42% Melee Damage, +29% Attack Speed and +42% Fire Damage.

One Unique drop in 40 is a Mythical copy: the same item carrying 15–25% Mythical Energy that boosts every stat on it and can never be changed; the 15% floor is 10 times as common as the perfect 25%.

On top of that it carries The Wasp's Argument — Fang Flurry stabs a 90° wider arc and hits 2 more enemies each stab, but 20% softer.

Wearing it hands you Fang Flurry.

“Never one sting. Never the same place.”

Item text

as it reads in game
+36 Powerbase
+13% Fire Damagebase
+5% Melee Lifestealbase
+48 Power
+15% Fire Damage
+42% Melee DamageT10 · 39–44
+29% Attack SpeedT10 · 25–32
+42% Fire DamageT10 · 39–44
The Wasp's Argument — Fang Flurry stabs a 90° wider arc and hits 2 more enemies each stab, but 20% softer.

The numbers it locks in

the same on every copy
AffixTierValueNormal range
Melee Damage prefixT10+42%39–44
Attack Speed prefixT10+29%25–32
Fire Damage prefixT10+42%39–44

The part the stats don't show

what makes it worth hunting
The Wasp's Argument
Fang Flurry stabs a 90° wider arc and hits 2 more enemies each stab, but 20% softer.
3 effects: mutation, slot, slot

Plays with

what to build around it

Other Unique daggers

12 to compare