Updated 2 Oct 2026
Uniques/Ring/The Jeweler's Last Stone

The Jeweler's Last Stone is a Demon Unique ring with no boss attached: it drops anywhere in Hell, most often from H6 up (rarer below that home difficulty, never above it), and nowhere else. Every copy is item level 110, and there 0.2% of what falls comes up Unique. It is built on Immaculate Ironglass Ring — step 6 of the Ironglass Ring line, item level 80 and up.

It always rolls the same numbers: +52 Armor, +8% Critical Chance, +24% Critical Damage, +12% Critical Chance, +52% Critical Damage, +12% Power and +34% Cooldown Recovery.

One Unique drop in 40 is a Mythical copy: the same item carrying 15–25% Mythical Energy that boosts every stat on it and can never be changed; the 15% floor is 10 times as common as the perfect 25%.

On top of that it carries The Jeweler's Last Stone — +50% Critical Damage. +12% Critical Chance.

“Cut so fine it argues with the light.”

Item text

as it reads in game
+52 Armorbase
+8% Critical Chance
+24% Critical Damage
+12% Critical ChanceT10 · 11–13
+52% Critical DamageT10 · 48–55
+12% PowerT10 · 11–12
+34% Cooldown RecoveryT10 · 30–38
The Jeweler's Last Stone — +50% Critical Damage. +12% Critical Chance.

The numbers it locks in

the same on every copy
AffixTierValueNormal range
Critical Chance suffixT10+12%11–13
Critical Damage suffixT10+52%48–55
Power prefixT10+12%11–12
Cooldown Recovery suffixT10+34%30–38

The part the stats don't show

what makes it worth hunting
The Jeweler's Last Stone
+50% Critical Damage. +12% Critical Chance.
2 effects: stat, stat

Plays with

what to build around it

Other Unique rings

25 to compare