Updated 15 Sep 2026
Uniques/Ring/The Twin Lanterns

The Twin Lanterns is a Demon Unique ring with no boss attached: any drop at Threat 11 or higher can turn out to be it, and at that Threat 0.8% of what falls comes up Unique. It is built on Gilded Wardstone Band — step 4 of the Wardstone Band line, item level 45 and up.

It always rolls the same numbers: +43 Ward, +40 Ward, +16% Summon Damage, +100 Maximum Health and +24% Healing Power.

On top of that it carries The Twin Lanterns — Your Main keeps 2 fewer summons, but each hits 90% harder and crits 10% more often (summon abilities only).

It is Adventure Mode loot.

“Two lights. Both hungry.”

Item text

as it reads in game
+43 Wardbase
+40 Ward
+16% Summon DamageT5 · 14–17
+100 Maximum HealthT5 · 86–120
+24% Healing PowerT5 · 21–27
The Twin Lanterns — Your Main keeps 2 fewer summons, but each hits 90% harder and crits 10% more often (summon abilities only).

The numbers it locks in

the same on every copy
AffixTierValueNormal range
Summon Damage prefixT5+16%14–17
Maximum Health suffixT5+10086–120
Healing Power suffixT5+24%21–27

The part the stats don't show

what makes it worth hunting
The Twin Lanterns
Your Main keeps 2 fewer summons, but each hits 90% harder and crits 10% more often (summon abilities only).
3 effects: slot, slot, slot

Plays with

what to build around it

Other Unique rings

23 to compare