Rugged Spiritweave Robe is a piece of early-game armor. It starts dropping in the Demon Gate at item level 1 and stops at 14, where the next tier takes over. It comes with +28 Ward and +31 Maximum Health before anything rolls on it, and it is step 1 of 6 on the Spiritweave Robe line. Look for suffixes like Maximum Health, Armor and Ward, or prefixes such as Crumble Effect, Melee Damage and Spell Damage.
You need to be level 1 to wear it, and at its lowest item level the stats that roll on it can reach tier 1. Awaken it and it takes one of the 16 Armor spirit paths.
The Spiritweave line
6 tiers · line page →
What can roll on it
19 affixes · lowest to highest
| Affix | Part | Weight | T1 iLvl 1 | T2 iLvl 6 | T3 iLvl 14 | T4 iLvl 24 | T5 iLvl 36 | T6 iLvl 55 | T7 iLvl 75 | T8 iLvl 92 | T9 iLvl 105 | T10 iLvl 116 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Maximum Health | suffix | 10 | +12–21 | +23–36 | +38–57 | +59–84 | +86–120 | +122–171 | +173–243 | +245–345 | +346–490 | +491–696 |
| Armor | suffix | 7 | +6–10 | +12–18 | +20–28 | +30–40 | +42–56 | +58–80 | +82–112 | +114–156 | +157–217 | +218–302 |
| Ward | suffix | 6 | +16–28 | +30–48 | +50–72 | +74–100 | +102–140 | +142–198 | +200–278 | +280–390 | +391–547 | +548–767 |
| Healing Received | suffix | 4 | +4%–6 | +7%–10 | +11%–14 | +15%–19 | +20%–25 | +26%–34 | +35%–40 | +41%–46 | +47%–53 | +54%–62 |
| Healing Power | suffix | 4 | +4%–6 | +7%–10 | +11%–14 | +15%–19 | +20%–25 | +26%–34 | +35%–40 | +41%–46 | +47%–53 | +54%–62 |
| Affinity Resistance | suffix | 4 | +3%–4 | +5%–6 | +7%–9 | +10%–12 | +13%–15 | +16%–21 | +22%–24 | +25%–28 | +29%–33 | +34%–38 |
| Crumble Effect | prefix | 4 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–18 | +19%–24 | +25%–28 | +29%–33 | +34%–38 | +39%–45 |
| Maximum Health | suffix | 5 | +18–30 | +32–48 | +50–75 | +77–108 | +110–153 | +155–216 | +218–300 | +302–413 | +414–569 | +570–783 |
| Armor | suffix | 5 | +10–16 | +18–26 | +28–38 | +40–54 | +56–76 | +78–106 | +108–146 | +148–200 | +201–274 | +275–375 |
| Movement Speed | suffix | 4 | +1%–1 | +2%–2 | +3%–3 | +4%–4 | +5%–5 | +6%–7 | +8%–10 | +11%–13 | +12%–15 | +13%–17 |
| Melee Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–30 | +31%–35 | +36%–41 | +42%–48 |
| Spell Damage | prefix | 4 | +3%–5 | +6%–7 | +8%–11 | +12%–14 | +15%–19 | +20%–26 | +27%–30 | +31%–35 | +36%–41 | +42%–48 |
| Summon Damage | prefix | 6 | +3%–4 | +5%–7 | +8%–10 | +11%–13 | +14%–17 | +18%–24 | +25%–28 | +29%–32 | +33%–38 | +39%–44 |
| Guard Power | suffix | 4 | +4%–6 | +7%–10 | +11%–14 | +15%–19 | +20%–25 | +26%–34 | +35%–40 | +41%–46 | +47%–53 | +54%–62 |
| Affinity Power | prefix | 5 | +2%–4 | +5%–6 | +7%–9 | +10%–13 | +14%–17 | +18%–23 | +24%–27 | +28%–31 | +32%–36 | +37%–42 |
| Spell Leech | prefix | 4 | +1%–1 | +1%–2 | +2%–2 | +2%–3 | +3%–3 | +3%–4 | +4%–5 | +5%–6 | +7%–8 | +9%–10 |
| Health Regeneration | suffix | 5 | +1% hp/s–1 | +1% hp/s–1 | +1% hp/s–1 | +1% hp/s–2 | +1% hp/s–2 | +2% hp/s–2 | +2% hp/s–3 | +2% hp/s–3 | +3% hp/s–4 | +4% hp/s–4 |
| Melee Lifesteal | prefix | 4 | +1%–1 | +1%–2 | +2%–2 | +2%–3 | +3%–3 | +3%–4 | +4%–5 | +5%–6 | +6%–7 | +8%–9 |
| Magic Defense | suffix | 6 | +5–8 | +10–14 | +16–22 | +24–32 | +34–45 | +46–64 | +66–90 | +91–125 | +126–174 | +174–242 |