Healing Received is a suffix that turns up on Armor. It gives Healing Received: +4% to +6% at its lowest step, +85% to +113% at its best — and you need item level 116 before the best one can appear at all.
It comes up at weight 4 when the game rolls affixes, never doubles up with another affix that does the same job (healingReceived), and it is what puts Soothing, Comfort, Restoration, Rejuvenation and Rebirth in an item's name — so you might pick up a Wand of Soothing.
1 Unique locks it to a fixed number: Twice-Spun Shroud.
Every step
10 steps · lowest to best
| Tier | Needs item level | Gives | Suffix word | Reads as |
|---|---|---|---|---|
| T1 | 1 | +4% to +6% | Soothing | Wand of Soothing |
| T2 | 6 | +7% to +10% | Soothing | Wand of Soothing |
| T3 | 14 | +11% to +14% | Comfort | Wand of Comfort |
| T4 | 24 | +15% to +19% | Comfort | Wand of Comfort |
| T5 | 36 | +20% to +25% | Restoration | Wand of Restoration |
| T6 | 55 | +26% to +34% | Restoration | Wand of Restoration |
| T7 | 75 | +35% to +46% | Rejuvenation | Wand of Rejuvenation |
| T8 | 92 | +47% to +62% | Rejuvenation | Wand of Rejuvenation |
| T9 | 105 | +63% to +84% | Rebirth | Wand of Rebirth |
| T10 | 116 | +85% to +113% | Rebirth | Wand of Rebirth |
Where you will see it
24 bases it can land on
Uniques that lock it in
all 1 →