Updated 15 Sep 2026
Uniques/Off Hand/Twice Dark

Twice Dark is a Mortal Unique dirk with no boss attached: any drop at Threat 27 or higher can turn out to be it, and at that Threat 0.5% of what falls comes up Unique. It is built on Sovereign Eclipse Dirk — step 6 of the Eclipse Dirk line, item level 80 and up.

It always rolls the same numbers: +28 Power, +16% Critical Damage, +28% Power, +16% Critical Damage, +46% Critical Damage, +11% Critical Chance, +20% Attack Speed and +30% Void Damage.

On top of that it carries Twice Dark — Shadowstep strikes twice, hits 4 more enemies and executes below 45% instead of 35%, but recharges 25% slower.

It is Mortal Arena loot.

Wearing it hands you Shadowstep.

“Step once for the crowd. Step again for the stragglers.”

Item text

as it reads in game
+28 Powerbase
+16% Critical Damagebase
+28% Power
+16% Critical Damage
+46% Critical DamageT9 · 43–50
+11% Critical ChanceT9 · 10–11
+20% Attack SpeedT8 · 18–23
+30% Void DamageT8 · 29–32
Twice Dark — Shadowstep strikes twice, hits 4 more enemies and executes below 45% instead of 35%, but recharges 25% slower.

The numbers it locks in

the same on every copy
AffixTierValueNormal range
Critical Damage suffixT9+46%43–50
Critical Chance suffixT9+11%10–11
Attack Speed prefixT8+20%18–23
Void Damage prefixT8+30%29–32

The part the stats don't show

what makes it worth hunting
Twice Dark
Shadowstep strikes twice, hits 4 more enemies and executes below 45% instead of 35%, but recharges 25% slower.
4 effects: mutation, slot, slot, slot

Plays with

what to build around it
Found inMortal Arena

Other Unique dirks

11 to compare