Updated 2 Oct 2026
Uniques/Off Hand/High Tide

High Tide is a Mortal Unique tome with no boss attached: it drops anywhere in Hell, most often from H9 up (rarer below that home difficulty, never above it), and nowhere else. Every copy is item level 110, and there 0.2% of what falls comes up Unique. It is built on Exalted Firstword Tome — step 6 of the Firstword Tome line, item level 80 and up.

It always rolls the same numbers: +60 Power, +10% Cooldown Recovery, +70 Power, +12% Cooldown Recovery, +12% Power, +45% Projectile Damage, +29% Cooldown Recovery and +55% Critical Damage.

One Unique drop in 40 is a Mythical copy: the same item carrying 15–25% Mythical Energy that boosts every stat on it and can never be changed; the 15% floor is 10 times as common as the perfect 25%.

On top of that it carries High Tide — Returning Wave is 3 waves in a 90° fan, each returning at 200%, but it recharges 30% slower.

Wearing it hands you Returning Wave.

“It came in from three directions and left the same way.”

Item text

as it reads in game
+60 Powerbase
+10% Cooldown Recoverybase
+70 Power
+12% Cooldown Recovery
+12% PowerT10 · 11–12
+45% Projectile DamageT10 · 42–48
+29% Cooldown RecoveryT10 · 25–32
+55% Critical DamageT10 · 51–58
High Tide — Returning Wave is 3 waves in a 90° fan, each returning at 200%, but it recharges 30% slower.

The numbers it locks in

the same on every copy
AffixTierValueNormal range
Power prefixT10+12%11–12
Projectile Damage prefixT10+45%42–48
Cooldown Recovery suffixT10+29%25–32
Critical Damage suffixT10+55%51–58

The part the stats don't show

what makes it worth hunting
High Tide
Returning Wave is 3 waves in a 90° fan, each returning at 200%, but it recharges 30% slower.
5 effects: mutation, slot, slot, slot, slot

Plays with

what to build around it

Other Unique tomes

5 to compare