Winterheart is one of two paths Awakened armor can take toward Frost. Battle plate that turns worn frost into proc-less, ever-growing offense.
Infusion starts it at +6% Frost Damage, and by Spirit Level 5 it reads +26% Frost Damage, +177 Maximum Health and +12% Power.
This one is pure stats: nothing ever procs from it.
Frost builds around Chill and the Freeze payoff.
Step by step
Infusion, then 5 Spirit Levels
Infusion
+6% Frost Damage
Frost Damage 6
Spirit Level 1
+9% Frost Damage
Frost Damage 9
Spirit Level 2
+12% Frost Damage
Frost Damage 12
Spirit Level 3
+12% Frost Damage
+65 Maximum Health
Frost Damage 12Maximum Health 65
Spirit Level 4
+18% Frost Damage
+94 Maximum Health
Frost Damage 18Maximum Health 94
Spirit Level 5
+26% Frost Damage
+177 Maximum Health
+12% Power
Frost Damage 26Maximum Health 177Power 12
How the numbers grow
Spirit Level by Spirit Level
| Stat | Inf | L1 | L2 | L3 | L4 | L5 |
|---|---|---|---|---|---|---|
| Frost Damage | 6 | 9 | 12 | 12 | 18 | 26 |
| Maximum Health | — | — | — | 65 | 94 | 177 |
| Power | — | — | — | — | — | 12 |
Gear that can take this path
24 bases across 8 lines
The other Armor paths
16 to choose between
| Path | Affinity | At Spirit Level 5 | |
|---|---|---|---|
| Blood | Rubyheart Battle plate that turns worn blood into proc-less, ever-growing offense. | Blood | +26% Blood Damage +177 Maximum Health +12% Power |
| Blood | Sanguineplate Bulk and resilience that shrugs off blood-scarred battlefields. | Blood | +260 Maximum Health +80 Armor +10% Status Resistance |
| Fire | Ashplate Bulk and resilience that shrugs off fire-scarred battlefields. | Fire | +260 Maximum Health +80 Armor +10% Status Resistance |
| Fire | Pyreheart Battle plate that turns worn fire into proc-less, ever-growing offense. | Fire | +26% Fire Damage +177 Maximum Health +12% Power |
| Frost | Sleetplate Bulk and resilience that shrugs off frost-scarred battlefields. | Frost | +260 Maximum Health +80 Armor +10% Status Resistance |
| Frost | Winterheart Battle plate that turns worn frost into proc-less, ever-growing offense. | Frost | +26% Frost Damage +177 Maximum Health +12% Power |
| Holy | Lumenplate Bulk and resilience that shrugs off radiant-scarred battlefields. | Holy | +260 Maximum Health +80 Armor +10% Status Resistance |
| Holy | Sunheart Battle plate that turns worn radiant into proc-less, ever-growing offense. | Holy | +26% Holy Damage +177 Maximum Health +12% Power |
| Poison | Sporeheart Battle plate that turns worn poison into proc-less, ever-growing offense. | Poison | +26% Poison Damage +177 Maximum Health +12% Power |
| Poison | Toxinplate Bulk and resilience that shrugs off poison-scarred battlefields. | Poison | +260 Maximum Health +80 Armor +10% Status Resistance |
| Stone | Boulderheart Battle plate that turns worn stone into proc-less, ever-growing offense. | Stone | +26% Stone Damage +177 Maximum Health +12% Power |
| Stone | Flintplate Bulk and resilience that shrugs off stone-scarred battlefields. | Stone | +260 Maximum Health +80 Armor +10% Status Resistance |
| Storm | Galeheart Battle plate that turns worn storm into proc-less, ever-growing offense. | Storm | +26% Storm Damage +177 Maximum Health +12% Power |
| Storm | Thunderplate Bulk and resilience that shrugs off storm-scarred battlefields. | Storm | +260 Maximum Health +80 Armor +10% Status Resistance |
| Void | Abyssheart Battle plate that turns worn void into proc-less, ever-growing offense. | Void | +26% Void Damage +177 Maximum Health +12% Power |
| Void | Hollowplate Bulk and resilience that shrugs off void-scarred battlefields. | Void | +260 Maximum Health +80 Armor +10% Status Resistance |